Difference between revisions of "Updates Delay (LogiX node)"
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m (Zyzyl moved page Updates Delay to Updates Delay (LogiX node): Changing name to match standard form) |
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− | + | <languages></languages> | |
+ | <translate> | ||
+ | The '''Updates Delay''' node is used to fire an impulse after a number of frame updates specified by the Updates input. | ||
+ | |||
+ | <!--[[File:|border|256px|right]]--> | ||
+ | |||
+ | == Inputs & Outputs == | ||
+ | {| class="wikitable" | ||
+ | |+Inputs | ||
+ | |- | ||
+ | | Color | ||
+ | | Label | ||
+ | | Type | ||
+ | |- | ||
+ | | style="background-color:{{Impulse-color}}" | | ||
+ | | Trigger | ||
+ | | Impulse | ||
+ | |- | ||
+ | | style="background-color:{{Int-color}}" | | ||
+ | | Updates | ||
+ | | Integer | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+Outputs | ||
+ | |- | ||
+ | | Color | ||
+ | | Label | ||
+ | | Type | ||
+ | |- | ||
+ | | style="background-color:{{Impulse-color}}" | | ||
+ | | Impulse | ||
+ | | Impulse | ||
+ | |- | ||
+ | | style="background-color:{{Impulse-color}}" | | ||
+ | | OnTrigger | ||
+ | | Impulse | ||
+ | |} | ||
+ | |||
+ | == Usage == | ||
+ | OnTrigger fires an impulse immediately after an impulse is received at Trigger. The Impulse output provides the delayed impulse - this defaults to firing one frame after the input Trigger impulse is received. | ||
+ | |||
+ | If instead the aim is to delay an impulse by a specified number of seconds, use the [[Delay (LogiX node)|Delay]] node. | ||
+ | == Examples == | ||
+ | |||
+ | == Node Menu == | ||
+ | </translate> | ||
+ | |||
+ | [[Category:LogiX|Updates Delay]] | ||
+ | [[Category:LogiX: Flow|Updates Delay]] | ||
+ | {{:NodeMenu-Flow}} |
Revision as of 19:05, 13 July 2020
The Updates Delay node is used to fire an impulse after a number of frame updates specified by the Updates input.
Inputs & Outputs
Color | Label | Type |
Trigger | Impulse | |
Updates | Integer |
Color | Label | Type |
Impulse | Impulse | |
OnTrigger | Impulse |
Usage
OnTrigger fires an impulse immediately after an impulse is received at Trigger. The Impulse output provides the delayed impulse - this defaults to firing one frame after the input Trigger impulse is received.
If instead the aim is to delay an impulse by a specified number of seconds, use the Delay node.