Updates Delay (LogiX node)

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Updates Delay
'Updates Delay' LogiX node
  Impulse Trigger
  Int Updates
  Impulse Impulse
  Impulse OnTrigger

The Updates Delay node is used to fire an impulse from Impulse after a number of frame updates greater than or equal to Updates have completed following an impulse received at Trigger.


The Updates input sets the number of frame updates which must complete before the delayed impulse is fired from Impulse. The default value is 1.

The OnTrigger output fires an impulse immediately after an impulse is received at Trigger. This continues the impulse chain which arrived at Trigger.

The delayed impulses do not continue the impulse chain which arrived at Trigger and any temporary values present will have been lost - if a temporary value must be stored until the delayed impulse is fired use Updates Delay With Value. Each impulse which arrives at Trigger sets up a separate delayed impulse and multiple can be queued at once with different delay durations.


Node Menu

Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While