Delay With Value (LogiX node)

From Neos Wiki
Jump to navigation Jump to search
Other languages:
English • ‎日本語 • ‎한국어
Delay with value
'Delay with value' LogiX node
  Impulse Trigger
  Float Delay
  dummy Value
  Impulse Impulse
  Impulse OnTrigger
  dummy DelayedValue

The Delay with value node is used to fire an impulse from Impulse after Delay seconds have elapsed following an impulse received at Trigger. Additionally a value can be stored over the delay.


The Delay input sets the number of seconds which must elapse before the delayed impulse is fired from Impulse. The default value is 0 which results in a delay of 1 frame update.

The Value input value at the moment an impulse is received at Trigger is stored. When the node is spawned from the node browser this accepts a 'dummy' datatype, however the node will overload to accept any specific input datatype when a wire is connected.

The OnTrigger output fires an impulse immediately after an impulse is received at Trigger. This continues the impulse chain which arrived at Trigger. If a user focuses a different world while they have delayed impulses queued, the delayed impulses will fire as normal. However, if a user with delayed impulses leave the world entirely, their delayed impulses will never fire.

The DelayedValue output provides the value at the Value input when the delayed impulse was queued. This is only available for the duration of the impulse chain started by Impulse.

The delayed impulses do not continue the impulse chain which arrived at Trigger and any temporary values, other than that the single stored value will be lost. Each impulse which arrives at Trigger sets up a separate delayed impulse with corresponding stored value and multiple can be queued at once with different delay durations and stored values.


Node Menu

Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While