Dynamic Impulse Trigger (LogiX node)

From Neos Wiki
Jump to navigation Jump to search
Other languages:
English • ‎日本語
Dynamic Impulse Trigger
'Dynamic Impulse Trigger' LogiX node
  Impulse Run
  String Tag
  Slot TargetHierarchy
  Bool ExcludeDisabled
  Impulse OnTriggered

The Dynamic Impulse Trigger node sends a dynamic impulse when impulse is received at Run which triggers any Dynamic Impulse Receiver nodes present under the input TargetHierarchy whose Tag input matches that on the Dynamic Impulse Trigger.


The ExcludeDisabled input determines whether Dynamic Impulse Receiver nodes present on inactive slots will be triggered. Default is False, meaning that all valid receivers may be triggered.

The OnTriggered output fires an impulse after any impulse chains triggered from Dynamic Impulse Receivers have completed. This continues the impulse chain which arrived at Run

Note that the tag system for dynamic impulse triggers / receivers is completely unrelated to slot tag properties. When an impulse is received at Run, this node starts a descending search for any Dynamic Impulse Receiver nodes present under the TargetHierarchy. All such receiver nodes with Tag inputs matching the trigger Tag will fire an impulse. Note that Dynamic Impulse Receiver With Value`1 nodes will be ignored. The hierarchy search is highly efficient, however it is best to set the input TargetHierarchy as close to the intended target node as possible to minimize performance costs.


ProbablePrime has a tutorial on dynamic impulses.

Node Menu

Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While