Difference between revisions of "Delay With Value (LogiX node)"

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The '''Delay with value''' node is used to fire an impulse after the input Delay (in seconds) when an impulse is received at Trigger. When the delayed impulse is fired, the value output by DelayedValue will also be equal to the input Value at the time that the Trigger impulse was received.
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The '''Delay With Value''' node is used to fire an impulse after the input Delay (in seconds) when an impulse is received at Trigger. When the delayed impulse is fired, the value output by DelayedValue will also be equal to the input Value at the time that the Trigger impulse was received.
  
 
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[[Category:LogiX|Delay with value]]
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[[Category:LogiX|Delay With Value]]
[[Category:LogiX: Flow|Delay with value]]
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[[Category:LogiX: Flow|Delay With Value]]
 
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Revision as of 09:32, 13 July 2020

Other languages:
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The Delay With Value node is used to fire an impulse after the input Delay (in seconds) when an impulse is received at Trigger. When the delayed impulse is fired, the value output by DelayedValue will also be equal to the input Value at the time that the Trigger impulse was received.


Inputs & Outputs

Inputs
Color Label Type
Trigger Impulse
Delay Float
Outputs
Color Label Type
Impulse Impulse
OnTrigger Impulse

Usage

OnTrigger fires an impulse immediately after an impulse is received at Trigger. The Impulse output provides the delayed impulse - this defaults to firing one frame after the input Trigger impulse is received. The DelayedValue is only equal to the stored value for the time take for the impulse chain initiated by the delayed Impulse to complete.

Examples

Node Menu

Flow
Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While