Delay With Value (로직스 노드)

From Neos Wiki
Jump to navigation Jump to search
This page is a translated version of the page Delay With Value (LogiX node) and the translation is 40% complete.
Other languages:
English • ‎日本語 • ‎한국어
Delay with value
'Delay with value' LogiX node
Inputs
  Impulse Trigger
  Float Delay
  dummy Value
Outputs
  Impulse Impulse
  Impulse OnTrigger
  dummy DelayedValue

Delay with value노드는 Trigger에 임펄스가 입력된 뒤 Delay초 뒤에 임펄스를 발생시키는데 쓰입니다. 추가적으로, 지연 시간을 넘어 값을 전달할 수 있습니다.

사용방법

Delay 입력은 Impulse에서 임펄스가 발사되기까지의 지연 시간을 정합니다. 기본 값은 0으로, 1 프레임 뒤에 발생합니다.


The Value input value at the moment an impulse is received at Trigger is stored. When the node is spawned from the node browser this accepts a 'dummy' datatype, however the node will overload to accept any specific input datatype when a wire is connected.


The OnTrigger output fires an impulse immediately after an impulse is received at Trigger. This continues the impulse chain which arrived at Trigger. If a user focuses a different world while they have delayed impulses queued, the delayed impulses will fire as normal. However, if a user with delayed impulses leave the world entirely, their delayed impulses will never fire.


The DelayedValue output provides the value at the Value input when the delayed impulse was queued. This is only available for the duration of the impulse chain started by Impulse.


The delayed impulses do not continue the impulse chain which arrived at Trigger and any temporary values, other than that the single stored value will be lost. Each impulse which arrives at Trigger sets up a separate delayed impulse with corresponding stored value and multiple can be queued at once with different delay durations and stored values.

Examples

Node Menu

Flow
Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While