Difference between revisions of "Timer (LogiX node)"
Jump to navigation
Jump to search
(Update to new node style & update category) |
|||
Line 15: | Line 15: | ||
== Usage == <!--T:3--> | == Usage == <!--T:3--> | ||
Each frame update, this node checks whether a number of seconds greater than or equal to the <code>Interval</code> input have elapsed. If they have, an impulse is fired owned by the <code>UpdatingUser</code>. If no <code>UpdatingUser</code> is provided, the default owner is the world host. If a null </code>UpdatingUser</code> is provided, the node will not fire at all. | Each frame update, this node checks whether a number of seconds greater than or equal to the <code>Interval</code> input have elapsed. If they have, an impulse is fired owned by the <code>UpdatingUser</code>. If no <code>UpdatingUser</code> is provided, the default owner is the world host. If a null </code>UpdatingUser</code> is provided, the node will not fire at all. | ||
+ | |||
+ | It is '''NOT''' recommended to use '''Local User''' with this node. | ||
== Examples == <!--T:4--> | == Examples == <!--T:4--> |
Revision as of 04:46, 11 July 2021
Timer | ||
---|---|---|
Inputs | ||
Float | Interval | |
User | UpdatingUser | |
Outputs | ||
Impulse | Pulse |
The Timer node fires impulses from Pulse
separated by the number of seconds specified by the Interval
input.
Usage
Each frame update, this node checks whether a number of seconds greater than or equal to the Interval
input have elapsed. If they have, an impulse is fired owned by the UpdatingUser
. If no UpdatingUser
is provided, the default owner is the world host. If a null UpdatingUser is provided, the node will not fire at all.
It is NOT recommended to use Local User with this node.