Difference between revisions of "One Per Frame (LogiX node)"

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(Created page with "The One Per Frame node is an Impulse Limiter. As it's name suggests, only one impulse per frame may pass through it, even if it receives 300 impulses in a single frame.")
 
 
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The One Per Frame node is an Impulse Limiter. As it's name suggests, only one impulse per frame may pass through it, even if it receives 300 impulses in a single frame.
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{{Infobox Logix Node
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| Name = One Per Frame
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| Image =[[File: OnePerFrameNode.png | noframe | 128px | 'One Per Frame' LogiX node ]]
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| Input0Type = Impulse | Input0Name = Trigger
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| Output0Type = Impulse | Output0Name = Pulse
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}}
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The '''One Per Frame''' node fires an impulse from <code>Pulse</code> when it receives an impulse at <code>Trigger</code>. No further impulses are fired from <code>Pulse</code>, however many may arrive at <code>Trigger</code>, until the next frame update.
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== Usage == <!--T:3-->
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== Examples == <!--T:4-->
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== Node Menu == <!--T:5-->
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[[Category:LogiX{{#translation:}}|One Per Frame]]
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[[Category:LogiX:Flow{{#translation:}}|One Per Frame]]
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{{:NodeMenu-Flow}}

Latest revision as of 14:29, 19 February 2022

Other languages:
English • ‎日本語
One Per Frame
'One Per Frame' LogiX node
Inputs
  Impulse Trigger
Outputs
  Impulse Pulse

The One Per Frame node fires an impulse from Pulse when it receives an impulse at Trigger. No further impulses are fired from Pulse, however many may arrive at Trigger, until the next frame update.


Usage

Examples

Node Menu

Flow
Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While