Difference between revisions of "Local Fire On True (LogiX node)"
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== Usage == <!--T:3--> | == Usage == <!--T:3--> | ||
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+ | There are a few mechanisms which can cause values in Neos to be different for different users; if there were 3 users in a session (A, B, and C) and the Condition became True for A and B (but not C), impulses would be fired for both A and B (but not C). If later the Condition also became True for C and impulse would fire only for C. | ||
== Examples == <!--T:4--> | == Examples == <!--T:4--> | ||
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[[Category:LogiX{{#translation:}}|Local Fire On True]] | [[Category:LogiX{{#translation:}}|Local Fire On True]] | ||
[[Category:LogiX:Flow{{#translation:}}|Local Fire On True]] | [[Category:LogiX:Flow{{#translation:}}|Local Fire On True]] | ||
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Latest revision as of 02:04, 16 December 2022
Local Fire On True | ||
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Inputs | ||
Bool | Condition | |
Outputs | ||
Impulse | Pulse |
The Local Fire On True node fires an impulse independently for each user whenever the input Condition
locally becomes True for them.
Usage
There are a few mechanisms which can cause values in Neos to be different for different users; if there were 3 users in a session (A, B, and C) and the Condition became True for A and B (but not C), impulses would be fired for both A and B (but not C). If later the Condition also became True for C and impulse would fire only for C.