Difference between revisions of "Local Fire On True (LogiX node)"
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[[Category:LogiX{{#translation:}}|Local Fire On True]] | [[Category:LogiX{{#translation:}}|Local Fire On True]] | ||
[[Category:LogiX:Flow{{#translation:}}|Local Fire On True]] | [[Category:LogiX:Flow{{#translation:}}|Local Fire On True]] | ||
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Revision as of 14:28, 19 February 2022
Local Fire On True | ||
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Inputs | ||
Bool | Condition | |
Outputs | ||
Impulse | Pulse |
The Local Fire On True node fires an impulse independently for each user whenever the input Condition
locally becomes True for them.
Usage
Note that the initial default value is False.
There are a few mechanisms which can cause values in NeosVR to be different for different users; if there were 3 users in a session (A, B, and C) and the Condition became True for A and B (but not C), impulses would be fired for both A and B (but not C). If later the Condition also became True for C and impulse would fire only for C.