Difference between revisions of "Local Fire On Change`1 (LogiX node)"
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(Update to new node style & update category) |
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| Name = Local Fire On Change`1 | | Name = Local Fire On Change`1 | ||
| Image =[[File: LocalFireOnChange`1Node.png | noframe | 128px | 'Local Fire On Change`1' LogiX node ]] | | Image =[[File: LocalFireOnChange`1Node.png | noframe | 128px | 'Local Fire On Change`1' LogiX node ]] | ||
− | | Input0Type = | + | | Input0Type = dummy | Input0Name = Value |
| Output0Type = Impulse | Output0Name = Pulse | | Output0Type = Impulse | Output0Name = Pulse | ||
}} | }} |
Revision as of 14:17, 10 July 2021
Local Fire On Change`1 | ||
---|---|---|
Inputs | ||
dummy | Value | |
Outputs | ||
Impulse | Pulse |
The Local Fire On Change`1 node fires an impulse independently for each user whenever the input Value
changes locally for them.
Usage
The Value
input has a 'dummy' datatype when the node is spawned from the node browser. The node will overload to any given datatype if a wire of that type is connected to Value
.