Difference between revisions of "Fire On False (LogiX node)"
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(OnlyForUser edge case clarification) |
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− | The '''Fire On False''' node fires an impulse when the input Condition becomes false. | + | The '''Fire On False''' node fires an impulse when the input <code>Condition</code> becomes false. |
== Usage == <!--T:3--> | == Usage == <!--T:3--> | ||
− | Note that the initial default value is false, however the node does not fire an impulse when it is first created. Hence the input | + | Note that the initial default value is false, however the node does not fire an impulse when it is first created. Hence the input <code>Value</code> must become True at least once before this node will fire. |
− | + | If the <code>OnlyForUser</code> input is null, the node's active user is null, or the node cannot otherwise deduplicate the impulse via its internal mechanisms, impulses may be fired by multiple users. | |
+ | Do not use [[Local_User_(LogiX_node)|Local User]] with this node, it will confuse the deduplication mechanism. Use [[Local_Fire_On_False(LogiX_node)|Local Fire On False]] instead. | ||
== Examples == <!--T:4--> | == Examples == <!--T:4--> | ||
Revision as of 03:14, 20 March 2021
Fire On False | ||
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Inputs | ||
Bool | Condition | |
User | OnlyForUser | |
Outputs | ||
Impulse | Pulse |
The Fire On False node fires an impulse when the input Condition
becomes false.
Usage
Note that the initial default value is false, however the node does not fire an impulse when it is first created. Hence the input Value
must become True at least once before this node will fire.
If the OnlyForUser
input is null, the node's active user is null, or the node cannot otherwise deduplicate the impulse via its internal mechanisms, impulses may be fired by multiple users.
Do not use Local User with this node, it will confuse the deduplication mechanism. Use Local Fire On False instead.