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* [https://youtu.be/75EAlqXGcNA How to Use the GitHub] | * [https://youtu.be/75EAlqXGcNA How to Use the GitHub] | ||
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* [[Frooxius Notes]] | * [[Frooxius Notes]] |
Revision as of 07:48, 3 March 2021
Welcome to the Neos Wiki, a hub for information about Neos. Neos is an innovative metaverse engine developed by Solirax that is designed to accelerate the development of social VR applications. As an end user, you can explore a rich virtual universe full of diverse creations with your friends, colleagues, or classmates and use the virtual tools and devices you find for fun, art, education, or content production.
Neos is built on top of a novel scripting engine that integrates game engine logic, asset synchronization, and asynchronous task and asset processing into a seamless whole. It offers creators, engineers, developers, and scientists the ability to focus on the behavior of their creations and what makes them unique. Neos provides the tools and resources necessary for all types of projects and includes automatic support for a wide variety of VR devices, online multiplayer and cloud storage functionality, and more.
If you want to keep up with development, check out our social links:
General Info
Get Started
- Make an Account
- Basic Controls
- Frequently Asked Questions
- Dash Menu
- The Inventory
- Public Folders
- Importing an Avatar
- Neos Bot & Its Commands
- Explanation of Neos Badges
- Neos Groups & Shared Storage Information
Rules, Guidelines & Important Information
- Information about the Neos Team
- Neos Moderation
- Neos Mentors
- Neos Usage Guidelines
- Neos' Steam EULA
- Privacy Policy
Patron Benefits and Information
Neos Community Contributions
- Multi Language UI
- Using Public Folders
- List of Public Folders
- Tutorials
- Contributing to the Wiki
- Community Developer Fund and CDFT
Creation & Technical
Avatars, Materials & Textures
- Humanoid Rig Requirements for IK
- How to Make an Avatar
- How to Setup Facial Animations
- How to Setup Dynamic Bones
- Materials & Shaders
- Textures
- Common Avatar System
- Asset Variant System
LogiX & Components
- What is LogiX?
- LogiX Overview
- LogiX Categories
- What is a Component?
- Component Overview
- Component Categories
- Dynamic Variables
- Tips & Tricks
Tools & Workflow
Radiant UI & UIX
Worlds & Custom Sessions/Servers
NeosVR Development
- GitHub Issues
- How to Use the GitHub
- Planned Features
- Release Notes
- API Documentation (work in progress)
- Development History
- Frooxius Notes
Neos Competitions
Neos occasionally runs game-wide competitions with the community: