Stop (LogiX node)
Jump to navigation
Jump to search
Stop | ||
---|---|---|
Inputs | ||
Impulse | Stop | |
Outputs | ||
IPlayable | Target | |
Impulse | OnDone |
The Stop node stops playback of the Target
and sets the playback position to 0.
Usage
The OnDone
output fires an impulse after an impulse is received at Stop
and the playback of the Target
stops. An impulse will be fire whether or not the Target
was actually playing. Note that this output will not fire if there is no valid Target
referenced.
Components which can be referenced as an IPlayable include Animator, AudioClipPlayer, and VideoTextureProvider.