Stop (LogiX node)

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Stop
'Stop' LogiX node
Inputs
  Impulse Stop
Outputs
  IPlayable Target
  Impulse OnDone

The Stop node stops playback of the Target and sets the playback position to 0.

Usage

The OnDone output fires an impulse after an impulse is received at Stop and the playback of the Target stops. An impulse will be fire whether or not the Target was actually playing. Note that this output will not fire if there is no valid Target referenced.


Components which can be referenced as an IPlayable include Animator, AudioClipPlayer, and VideoTextureProvider.

Examples

Node Menu

Playback
Back Clip Length Drive Playback Is Looped Is Playing Normalized Position Pause
Pause/Resume Play Play & Wait Playback State Position Resume Set Loop
Set Normalized Position Set Position Set Speed Shift Position Speed Stop Wait