Set Loop (LogiX node)

From Neos Wiki
Jump to navigation Jump to search
Other languages:
English • ‎日本語
Set Loop
'Set Loop' LogiX node
Inputs
  Impulse Set
  Bool Loop
Outputs
  IPlayable Target
  Impulse OnDone

The Set Loop node sets the looped status (whether playback stops or restarts when the end of the clip is reached) of the Target to the value of the Loop input.

Usage

The OnDone output fires an impulse after an impulse is received at Set and the looped status of the Target has been set. An impulse is fired regardless of whether the looped status of the Target was changed by this action. Note that this output will not fire if there is no valid Target referenced.


The looped status of a Target can be changed during playback without interrupting it. However, if playback has already looped at least once, using Set Loop with input Loop as False will stop playback and the playback position is set to the end of the clip.

Components which can be referenced as an IPlayable include Animator, AudioClipPlayer, and VideoTextureProvider.

Examples

Node Menu

Playback
Back Clip Length Drive Playback Is Looped Is Playing Normalized Position Pause
Pause/Resume Play Play & Wait Playback State Position Resume Set Loop
Set Normalized Position Set Position Set Speed Shift Position Speed Stop Wait