Cubic Lerp (LogiX node)
Cubic Lerp | ||
---|---|---|
Inputs | ||
Float | From | |
Float | From Tangent | |
Float | To | |
Float | To Tangent | |
Float | Lerp | |
Outputs | ||
Float | * |
The Cubic Lerp node outputs the value that is interpolated between From and To with the Lerp input mapped to a spline curve which can be contorted by paired tangent inputs (From Tangent and To Tangent). This results in a much more customizable interpolation than any other current interpolation method in LogiX, with the added work of having to define tangents.
Usage
When spawned from the node browser, this node accepts float data by default. However, this node can be overloaded to accept a wide variety of numeric datatypes if an appropriate wire is connected to the input. The datatype must support decimal places due to the nature of the function. This node does not officially support FloatQ datatype. Attempting to interpolate a FloatQ by first converting it to an Euler angle may yield unexpected results.
Each input point defined has an associated tangent, this tangent is used to define the 'velocity' at that point. This means that if you were interpolating from point A to point B the instantaneous velocity of a point at A (The start of the interpolation) would perfectly match the tangent input associated with A and would end up matching the associated tangent of B once it reaches it.