Constant Slerp (LogiX node)

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Constant Slerp
'Constant Slerp' LogiX node
Inputs
  FloatQ Target
  Float Speed
Outputs
  FloatQ *

The Constant Slerp node functions identically to the Constant_Lerp_(LogiX_node) node but uses spherical interpolation, which is better suited for rotations.

Usage

When spawned from the node browser, this node accepts FloatQ data.

The speed input refers to degrees per second.

When spawned, whether from the node browser or through duplication, the node's output is the value of its target.

Examples

Node Menu

Math
Back Binary Constants DateTime Enums Matrix Physics
Quantity Random Rect Rotation Shaping TimeSpan Abs
Acos Asin Atan Atan2 Avg Ceil Ceil To Int
Clamp Clamp01 Constant Lerp Constant Slerp Cos Cosine Lerp Cubic Lerp
Exp Floor Floor To Int Greatest Common Divisor Inverse Lerp Is Between Least Common Multiple
Lerp Log Log N Log10 Max Min Multi Lerp
Multi Slerp Nth Root Ping Pong Pow Remap Remap -1..1 to 0..1 Repeat
Repeat01 Round Round To Int Sigmoid Sign Simplex Noise Sin
Slerp Smooth Lerp Sqrt Tan