Smooth Lerp (LogiX node)
Revision as of 01:20, 7 December 2021 by DoubleStyx (talk | contribs)
Smooth Lerp | ||
---|---|---|
Inputs | ||
Float | Target | |
Float | Speed | |
Outputs | ||
Float | * |
The Smooth Lerp node smoothly interpolates from it's current value to a specified target value at a given speed.
Usage
When spawned, the Smooth Lerp node's default data type is float
. This can be overloaded to accept the
float2
, float3
, float4
, and Color
data types by plugging the desired data types
into the Target
input.
Using a floatQ
data type will automatically change the node into a Smooth Slerp logix node, which cannot normally be accessed inside of the Node Browser.
When spawned, whether from the node browser or through duplication, the node's output is the value of its target.
Common uses of this node include:
- Smooth translations of an object's
Position
orScale
over time. - Smooth transitions of one color to another over time.