Difference between revisions of "Magnitude (LogiX node)"
Jump to navigation
Jump to search
Line 10: | Line 10: | ||
| Color | | Color | ||
| Label | | Label | ||
− | | | + | | Default type |
+ | | Usable type | ||
|- | |- | ||
| style="background-color:{{Float-color}}" | | | style="background-color:{{Float-color}}" | | ||
− | | | + | | A |
− | | | + | | float2 |
+ | | float2, float3, float4, int2, int3, int4, uint2, uint3, uint4 | ||
|} | |} | ||
Line 26: | Line 28: | ||
|- | |- | ||
| style="background-color:{{Float-color}}" | | | style="background-color:{{Float-color}}" | | ||
− | | * ( | + | | * (float) |
− | | | + | | Follow input parameter types |
|} | |} | ||
Revision as of 13:14, 2 October 2020
Get distance by float from center(Coordinate 0.0.0) of parent object with root(√) calculate.
Inputs & Outputs
Color | Label | Default type | Usable type |
A | float2 | float2, float3, float4, int2, int3, int4, uint2, uint3, uint4 |
Color | Label | Type |
* (float) | Follow input parameter types |
Usage
Get actual distance value from center(0.0.0) point if parent object is world.
Examples
What is defferent of |V|² and |V| and Distance.