Get Texture 2D Pixel (LogiX node)
Revision as of 04:07, 7 May 2022 by DoubleStyx (talk | contribs)
Get Texture 2D Pixel | ||
---|---|---|
Inputs | ||
Texture2D | Texture | |
Int2 | Position | |
Int | MipLevel | |
Outputs | ||
Color | Color |
The Get Texture 2D Pixel node returns the color of a pixel by locating it on the input 2D texture according to the specified position.
Usage
Texture
is the texture you want to get a pixel from. Position
is the index of the pixel you want to sample. MipLevel
is the desired mipmap level of the input texture.