Texture 2D Format (LogiX node)

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Texture 2D Format
'Texture 2D Format' LogiX node
Inputs
  Texture2D Texture
Outputs
  Int2 Size
  TextureFormat Format
  Int MipMapCount

The Texture 2D Format node provides specific information about the input texture.

Usage

Texture is the input texture you want to use. Size is the texture's width and height. Format is the formatting type of the texture. MipMapCount is the number of mip maps the texture is using.

Examples

Node Menu

Assets
Back Attach Audio Clip Attach Mesh Attach Sprite Attach Texture2D Bake Meshes Find Animation Track Index
Format Locale String Get Asset`1 Get Texture 2D Pixel Get Texture 3D Pixel Locale Message Count Sample Animation Track`1 Sample Texture2D UV
Sample Texture3D UVW Texture 2D Format Texture 3D Format