Get Texture 2D Pixel (LogiX node)

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Get Texture 2D Pixel
'Get Texture 2D Pixel' LogiX node
Inputs
  Texture2D Texture
  Int2 Position
  Int MipLevel
Outputs
  Color Color

The Get Texture 2D Pixel node returns the color of a pixel by locating it on the input 2D texture according to the specified position. This node is distinct from from the Sample Texture2D UV node as it accepts an int2 instead of an float2; this ensures the sampling remains constrained to individual pixels rather than being interpolated across pixels.

Usage

Texture is the texture you want to sample a pixel from. Position is the 2D coordinate (starting from the bottom left of the texture) of the pixel you want to return the color value of.

Examples

Node Menu

Assets
Back Attach Audio Clip Attach Mesh Attach Sprite Attach Texture2D Bake Meshes Find Animation Track Index
Format Locale String Get Asset`1 Get Texture 2D Pixel Get Texture 3D Pixel Locale Message Count Sample Animation Track`1 Sample Texture2D UV
Sample Texture3D UVW Texture 2D Format Texture 3D Format