Difference between revisions of "!= (LogiX node)"
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(Resize image and update category) |
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[[Category:LogiX{{#translation:}}|!=]] | [[Category:LogiX{{#translation:}}|!=]] | ||
[[Category:LogiX:Operators{{#translation:}}|!=]] | [[Category:LogiX:Operators{{#translation:}}|!=]] | ||
− | {{:NodeMenu-Operators | + | {{:NodeMenu-Operators}} |
Latest revision as of 02:33, 20 February 2022
!= | ||
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Inputs | ||
Float | A | |
Float | B | |
Outputs | ||
Bool | * |
The != node checks whether inputs A and B are not equal, outputting True if they are not equal and False if they are equal.
Usage
When spawned from the node browser, this node accepts float data by default. However, this node can be overloaded to accept a wide variety of value and reference datatypes if an appropriate wire is connected to one of the inputs.