Difference between revisions of "!= (LogiX node)"
Jump to navigation
Jump to search
(Categorise as stub) |
|||
Line 1: | Line 1: | ||
− | {{ | + | <languages></languages> |
+ | <translate> | ||
+ | <!--T:1--> | ||
+ | {{Infobox Logix Node | ||
+ | |Name=!= | ||
+ | |Image=[[File:| |noframe|256px]] | ||
+ | |Input0Type=Float|Input0Name=A | ||
+ | |Input1Type=Float|Input1Name=B | ||
+ | |Output0Type=Bool|Output0Name=* | ||
+ | }} | ||
− | + | <!--T:2--> | |
− | True if a and | + | The '''!=''' checks whether inputs A and B are not equal, outputting True if they are not equal and False if they are equal. |
+ | |||
+ | == Usage == <!--T:3--> | ||
+ | When spawned from the node browser, this node accepts float data by default. However, this node can be overloaded to accept a wide variety of value and reference datatypes if an appropriate wire is connected to one of the inputs. | ||
+ | |||
+ | == Examples == <!--T:4--> | ||
+ | |||
+ | == Node Menu == <!--T:5--> | ||
+ | </translate> | ||
+ | [[Category:LogiX{{#translation:}}|!=]] | ||
+ | [[Category:LogiX: Actions{{#translation:}}|!=]] | ||
+ | {{:NodeMenu-Operators{{#translation:}}}} |
Revision as of 23:17, 11 November 2020
!= | ||
---|---|---|
[[File:| |noframe|256px]] | ||
Inputs | ||
Float | A | |
Float | B | |
Outputs | ||
Bool | * |
The != checks whether inputs A and B are not equal, outputting True if they are not equal and False if they are equal.
Usage
When spawned from the node browser, this node accepts float data by default. However, this node can be overloaded to accept a wide variety of value and reference datatypes if an appropriate wire is connected to one of the inputs.