Wait (LogiX node)

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Wait
'Wait' LogiX node
Inputs
  Impulse Wait
Outputs
  IPlayable Target
  Impulse OnWaitBegin
  Impulse OnFinishedWaiting

The Wait node waits for playback of the Target to finish after an impulse is received at Wait. When playback finishes an impulse is fired from OnFinishedWaiting

Usage

The OnWaitBegin output fires an impulse after an impulse is received at Wait. Note that this output will not fire if there is no valid Target referenced.


The OnFinishedWaiting output fires an impulse when playback of the Target stops after an impulse is received at Wait. Both pauses and full playback stops will cause this output to fire. If the Target is looped, this output will not fire an impulse if playback reaches the end and loops back from the start, however an impulse will still be fired when playback eventually finishes. The playback speed of the Target becoming 0 does not cause this output to fire.


Components which can be referenced as an IPlayable include Animator, AudioClipPlayer, and VideoTextureProvider.

Examples

Node Menu

Playback
Back Clip Length Drive Playback Is Looped Is Playing Normalized Position Pause
Pause/Resume Play Play & Wait Playback State Position Resume Set Loop
Set Normalized Position Set Position Set Speed Shift Position Speed Stop Wait