Pause/Resume (LogiX node)

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Pause/Resume
'Pause/Resume' LogiX node
Inputs
  Impulse PauseResume
Outputs
  IPlayable Target
  Impulse OnDone

The Pause/Resume node toggles the playback state of the Target when an impulse is received at Pause/Resume.

Usage

The OnDone output fires an impulse after an impulse is received at Pause and the playback state of the Target has been changed. Note that this output will not fire if there is no valid Target referenced.

Impulses recieved at Pause/Resume will always change the Target playback state regardless of how it reached that state. e.g. The Target is playing and is paused by a Pause/Resume. Playback is then resumed by a Resume (LogiX node). Further impulses at PauseResume will again pause playback despite the fact that playback was previously resumed by a difference source.

Components which can be referenced as an IPlayable include Animator, AudioClipPlayer, and VideoTextureProvider.

Examples

Node Menu

Playback
Back Clip Length Drive Playback Is Looped Is Playing Normalized Position Pause
Pause/Resume Play Play & Wait Playback State Position Resume Set Loop
Set Normalized Position Set Position Set Speed Shift Position Speed Stop Wait