Difference between revisions of "Write (LogiX node)"
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− | [[Category:LogiX|Write]] | + | [[Category:LogiX{{#translation:}}|Write]] |
− | [[Category:LogiX: Actions|Write]] | + | [[Category:LogiX: Actions{{#translation:}}|Write]] |
− | {{:NodeMenu-Actions}} | + | {{:NodeMenu-Actions{{#translation:}}}} |
Revision as of 20:18, 16 September 2020
The Write node overwrites the referenced Target value with the input Value when an impulse is received.
Inputs & Outputs
Color | Label | Type |
Write | Impulse | |
Value | (dummy) |
Color | Label | Type |
Target | IValue<T> | |
OnDone | Impulse | |
OnFail | Impulse |
Usage
When spawned from the node browser the Value input has a dummy (or undetermined) type - this will change to match the input data type when a valid input is connected. The input type and that of the referenced Target must match.
Writing a value with the Write node synchronizes the value across all users in a world. Hence each time this node operates some information must be passed over the network between users. Typically this is negligible (unless writing absolutely huge strings). However, if a large number of writes are occurring it can incur significant network load which may result in lag. If a LogiX setup requires a value to be changing very rapidly and/or continuously, consider driving it directly rather than writing every new value.
Examples
Node Menu
Actions | ||||||
---|---|---|---|---|---|---|
Back | -- | ++ | Drive | Drive Playback | Tween | Write |
Write Latch | Write Ref | Write Ref Latch |