Difference between revisions of "RemoteConnectionPointDriver (Component)"
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RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot. | RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot. | ||
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{{Infobox Component | {{Infobox Component | ||
|Image=RemoteConnectionPointDriverComponent.png | |Image=RemoteConnectionPointDriverComponent.png | ||
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}} | }} | ||
− | <!--T:2--> | + | == Fields == <!--T:2--> |
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{{Table ComponentFields | {{Table ComponentFields | ||
|FilterThreshold|Float| | |FilterThreshold|Float| | ||
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}} | }} | ||
− | <!--T:3--> | + | == Usage == <!--T:3--> |
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* It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. [https://discord.com/channels/402159838827905024/735381514988159016/884508590776389662| Official Discord conversation] | * It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. [https://discord.com/channels/402159838827905024/735381514988159016/884508590776389662| Official Discord conversation] | ||
* Hyper convenience components that make tube meshes squishy like neurons [https://misskey.neos.love/notes/9ayr0ptm5x| Post in jp Community] | * Hyper convenience components that make tube meshes squishy like neurons [https://misskey.neos.love/notes/9ayr0ptm5x| Post in jp Community] | ||
− | <!--T:4--> | + | == Examples == <!--T:4--> |
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[https://discord.com/channels/402159838827905024/469131434628612116/884387788651384882| Official Discord post when update (2021.9.6.614)] | [https://discord.com/channels/402159838827905024/469131434628612116/884387788651384882| Official Discord post when update (2021.9.6.614)] | ||
− | <!--T:5--> | + | == Related Components == <!--T:5--> |
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<noinclude></translate></noinclude> | <noinclude></translate></noinclude> | ||
[[Category:Components{{#translation:}}|Remote Connection Point Driver]] | [[Category:Components{{#translation:}}|Remote Connection Point Driver]] | ||
[[Category:Components:Transform:Drivers{{#translation:}}|Remote Connection Point Driver]] | [[Category:Components:Transform:Drivers{{#translation:}}|Remote Connection Point Driver]] |
Latest revision as of 04:26, 15 February 2023
RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.
Fields
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
FilterThreshold
|
Float | |
TargetPoint
|
TransformRelayRef | |
TargetVector
|
Float3 | |
TargetSize
|
Float | |
TargetOrientation
|
FloatQ | |
LocalPoint
|
IField<float3> | |
LocalVector
|
IField<float3> | |
LocalOrientation
|
IField<floatQ> | |
LocalSize
|
IField<float> |
Usage
- It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. Official Discord conversation
- Hyper convenience components that make tube meshes squishy like neurons Post in jp Community
Examples
Official Discord post when update (2021.9.6.614)