Image (Component)
Revision as of 00:16, 9 February 2021 by Chemicalcrux (talk | contribs) (Chemicalcrux moved page Image to Image (Component): Add Component suffix.)
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Intoduction
An Image component renders a Sprite using a Material. This can be used to display graphics and produce backgrounds.
Usage
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
Sprite
|
Sprite | The sprite to render |
Material
|
Material | The material to render with |
Tint
|
Color | A color that is multiplied with the material's color |
PreserveAspect
|
Bool | FIXME |
NineSliceSizing
|
NineSliceSizing | FIXME |
InteractionTarget
|
Bool | FIXME |
__legacyZWrite
|
Bool | Internal |