Difference between revisions of "GradientSkyMaterial (Component)"
Jump to navigation
Jump to search
Line 12: | Line 12: | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool| | ||
− | |_shader|IAssetProvider`1|TypeString1=IAssetProvider<Shader>| | + | |_shader|IAssetProvider`1|TypeString1=IAssetProvider<Shader>| The [[Shader]] to use. |
|BaseColor|Color| The base color of the sky. | |BaseColor|Color| The base color of the sky. | ||
|_gradients|SyncList`1|TypeString3=SyncList<Gradient>| Applies a [[Gradient]] to the sky. | |_gradients|SyncList`1|TypeString3=SyncList<Gradient>| Applies a [[Gradient]] to the sky. |
Latest revision as of 22:23, 14 August 2021
This article or section is a Stub. You can help the Neos Wiki by expanding it.
Fields
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
HighPriorityIntegration
|
Bool | |
_shader
|
IAssetProvider<Shader> | The Shader to use. |
BaseColor
|
Color | The base color of the sky. |
_gradients
|
SyncList<Gradient> | Applies a Gradient to the sky. |