Difference between revisions of "++ (LogiX node) (Actions)"
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(Update to new node style & reflect changed name of ++ operators node) |
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| Image =[[File: IncrementFloatNodeNode.png | noframe | 128px | '++' LogiX node ]] | | Image =[[File: IncrementFloatNodeNode.png | noframe | 128px | '++' LogiX node ]] | ||
| Input0Type = Impulse | Input0Name = Increment | | Input0Type = Impulse | Input0Name = Increment | ||
− | + | | Output0Type = IValue`1 | Output0Name = Target | |
− | | Output0Type = IValue | ||
| Output1Type = Impulse | Output1Name = OnDone | | Output1Type = Impulse | Output1Name = OnDone | ||
}} | }} |
Revision as of 08:13, 10 July 2021
++ | ||
---|---|---|
Inputs | ||
Impulse | Increment | |
Outputs | ||
IValue`1 | Target | |
Impulse | OnDone |
The ++ node increases the referenced Target
value by one when it receives an impulse at Increment
.
Usage
The OnDone
output fires an impulse when the Target
value has been incremented. An impulse will not fire if there is no valid Target
. This impulse continues the impulse chain which arrived at Increment
.
This node differs from the +1 node under Operators since it only makes changes when it receives an impulse. This makes it useful for incrementing a target value (e.g. one stored in a variable node or component e.g. a ValueField) in a way which is saved and synchronized across all users. If the aim is to increment a value locally as part of a LogiX calculation the +1 node is likely the better choice.
Examples
Node Menu
Actions | ||||||
---|---|---|---|---|---|---|
Back | -- | ++ | Drive | Drive Playback | Tween | Write |
Write Latch | Write Ref | Write Ref Latch |