Mask (Component)

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Mask component as seen in the Scene Inspector

Intoduction

The Mask component restricts the rendering of anything beneath it. It requires an Image component, or something similar, on the same slot. Only opaque areas will be renderered.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
ShowMaskGraphic Bool Shows the graphic being used to do the masking

Behavior

Examples

Related Components