Difference between revisions of "StaticTexture3D (Component)"

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Latest revision as of 21:02, 26 October 2021


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Static Texture 3D component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
URL Uri
FilterMode TextureFilterMode
AnisotropicLevel Int
WrapModeU TextureWrapMode
WrapModeV TextureWrapMode
WrapModeW TextureWrapMode

Usage

Examples

Related Components