Difference between revisions of "SimpleUserSpawn (Component)"

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(I was wrong about how SimpleUserSpawn works.)
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== Behavior ==
 
== Behavior ==
A SimpleUserSpawn defines a simple spawn point. New and respawning users will be placed with their avatar as a child of the world's root, facing the Z- direction. The position and rotation of this component's slot have no bearing on the user's position or rotation.
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A SimpleUserSpawn defines a simple spawn point. New and respawning users will be placed with their avatar as a child of the world's root at <0,0,0>, facing the Z- direction. The position and rotation of this component's slot have no bearing on the user's position or rotation.
  
 
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Latest revision as of 08:53, 5 September 2022


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SimpleUserSpawn component as seen in the Scene Inspector

Intoduction

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled

Behavior

A SimpleUserSpawn defines a simple spawn point. New and respawning users will be placed with their avatar as a child of the world's root at <0,0,0>, facing the Z- direction. The position and rotation of this component's slot have no bearing on the user's position or rotation.

Examples

Related Components