PBS ColorMaskMetallic

From Neos Wiki
Revision as of 08:16, 26 February 2021 by ProbablePrime (talk | contribs) (Created page with "<languages></languages> <translate> <!--T:1--> {{stub}} {{Infobox Component |Image=PBS_ColorMaskMetallicComponent.png |Name=PBS Color Mask Metallic }} <!--T:2--> == Fields ==...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


This article or section is a Stub. You can help the Neos Wiki by expanding it.


PBS Color Mask Metallic component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
HighPriorityIntegration Bool
_shader IAssetProvider<Shader>
TextureScale Float2
TextureOffset Float2
ColorMaskScale Float2
ColorMaskOffset Float2
ColorMask IAssetProvider<ITexture2D>
AlbedoColor0 Color
AlbedoColor1 Color
AlbedoColor2 Color
AlbedoColor3 Color
AlbedoTexture IAssetProvider<ITexture2D>
EmissiveColor0 Color
EmissiveColor1 Color
EmissiveColor2 Color
EmissiveColor3 Color
EmissiveMap IAssetProvider<ITexture2D>
NormalMap IAssetProvider<ITexture2D>
NormalScale Float
OcclusionMap IAssetProvider<ITexture2D>
Transparent Bool
ForceZWrite Bool
OffsetFactor Float
OffsetUnits Float
RenderQueue Int
Metallic Float
Smoothness Float
MetallicMap IAssetProvider<ITexture2D>
_regular IAssetProvider<Shader>
_transparent IAssetProvider<Shader>
_zwrite IAssetProvider<Shader>

Usage

Examples

Related Components