Difference between revisions of "NodeMenu-Physics"
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! colspan="7" style="font-size:14px;" | Physics | ! colspan="7" style="font-size:14px;" | Physics | ||
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− | | style="text-align: center; background-color:#ffccc9;" | [[:Category:NodeMenu|Back]] | + | | style="text-align: center; background-color:#ffccc9;" | [[:Category:NodeMenu{{#translation:}}|Back]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Apply Character Force (LogiX node)|Apply Character Force]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Apply Character Force (LogiX node){{#translation:}}|Apply Character Force]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Apply Character Impulse (LogiX node)|Apply Character Impulse]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Apply Character Impulse (LogiX node){{#translation:}}|Apply Character Impulse]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:As Character Controller (LogiX node)|As Character Controller]] | + | | style="text-align: center; background-color:#96fffb;" | [[:As Character Controller (LogiX node){{#translation:}}|As Character Controller]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Character Controller User (LogiX node)|Character Controller User]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Character Controller User (LogiX node){{#translation:}}|Character Controller User]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Character Gravity (LogiX node)|Character Gravity]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Character Gravity (LogiX node){{#translation:}}|Character Gravity]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Character Ground Collider (LogiX node)|Character Ground Collider]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Character Ground Collider (LogiX node){{#translation:}}|Character Ground Collider]] |
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− | | style="text-align: center; background-color:#96fffb;" | [[:Character Linear Velocity (LogiX node)|Character Linear Velocity]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Character Linear Velocity (LogiX node){{#translation:}}|Character Linear Velocity]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Find Character Controller (LogiX node)|Find Character Controller]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Find Character Controller (LogiX node){{#translation:}}|Find Character Controller]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Hit UV Coordinate (LogiX node)|Hit UV Coordinate]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Hit UV Coordinate (LogiX node){{#translation:}}|Hit UV Coordinate]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Is Character Controller (LogiX node)|Is Character Controller]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Is Character Controller (LogiX node){{#translation:}}|Is Character Controller]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Is Character On Ground (LogiX node)|Is Character On Ground]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Is Character On Ground (LogiX node){{#translation:}}|Is Character On Ground]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:On Collision End (LogiX node)|On Collision End]] | + | | style="text-align: center; background-color:#96fffb;" | [[:On Collision End (LogiX node){{#translation:}}|On Collision End]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:On Collision Start (LogiX node)|On Collision Start]] | + | | style="text-align: center; background-color:#96fffb;" | [[:On Collision Start (LogiX node){{#translation:}}|On Collision Start]] |
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− | | style="text-align: center; background-color:#96fffb;" | [[:On Collision Stay (LogiX node)|On Collision Stay]] | + | | style="text-align: center; background-color:#96fffb;" | [[:On Collision Stay (LogiX node){{#translation:}}|On Collision Stay]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Raycast One (LogiX node)|Raycast One]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Raycast One (LogiX node){{#translation:}}|Raycast One]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Raycaster (LogiX node)|Raycaster]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Raycaster (LogiX node){{#translation:}}|Raycaster]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Set Character Gravity (LogiX node)|Set Character Gravity]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Set Character Gravity (LogiX node){{#translation:}}|Set Character Gravity]] |
− | | style="text-align: center; background-color:#96fffb;" | [[:Set Character Velocity (LogiX node)|Set Character Velocity]] | + | | style="text-align: center; background-color:#96fffb;" | [[:Set Character Velocity (LogiX node){{#translation:}}|Set Character Velocity]] |
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