Difference between revisions of "Main Page/ko"
(Created page with "메인 페이지") |
(Created page with "네오스(Neos)는 "소셜 VR 어플리케이션 개발을 가속하기 위한 혁신적인 메타버스 엔진"입니다. 엔진 로직, 동기 및 비동기 작업과 에셋...") |
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− | Neos | + | 네오스(Neos)는 "소셜 VR 어플리케이션 개발을 가속하기 위한 혁신적인 메타버스 엔진"입니다. 엔진 로직, 동기 및 비동기 작업과 에셋 프로세싱을 매끄럽고 한 번에 처리할 수 있는 기능을 지원하는 최신 스크립팅 엔진으로 제작되었습니다. |
This gives '''creators, engineers, developers or scientists''' the ability to focus on the behavior of their creations and what makes them unique, with automatic support for a wide variety of VR devices, online collaboration/multiplayer and cloud functionality, both for the development and the project. | This gives '''creators, engineers, developers or scientists''' the ability to focus on the behavior of their creations and what makes them unique, with automatic support for a wide variety of VR devices, online collaboration/multiplayer and cloud functionality, both for the development and the project. |
Revision as of 03:35, 16 September 2020
네오스(Neos)는 "소셜 VR 어플리케이션 개발을 가속하기 위한 혁신적인 메타버스 엔진"입니다. 엔진 로직, 동기 및 비동기 작업과 에셋 프로세싱을 매끄럽고 한 번에 처리할 수 있는 기능을 지원하는 최신 스크립팅 엔진으로 제작되었습니다.
This gives creators, engineers, developers or scientists the ability to focus on the behavior of their creations and what makes them unique, with automatic support for a wide variety of VR devices, online collaboration/multiplayer and cloud functionality, both for the development and the project.
As an end user you can explore a rich virtual universe full of diverse creations with your friends, colleagues or classmates and use the virtual tools and devices you find for fun, art, education or content production.
Where to start
We strongly recommend checking out the in-game tutorial worlds you can find in the content hub (or via the world browser). This Wiki serves as a supplement to in-game content.
- Basic Controls
- Tutorials
- Frequently Asked Questions
- What makes Neos different
- Supported Features
- Use Cases
- Core Concepts
- Development History
- Scripting support
- Events
- API Documentation (work in progress)
- Planned Features
- Avatar System
- Humanoid Rig Requirements for IK
- Setting up Basic Permissions
- Neos Credits (NCR)
- Command Line Arguments
- Components
- Tips & Tricks
- LogiX
- Headless Client/Server
- Inventory
- Release Notes
- Frooxius Notes