HPReverb Controller (LogiX node)
HPReverb Controller | ||
---|---|---|
Inputs | ||
User | User | |
ControllerNode | Node | |
Outputs | ||
Bool | IsActive | |
Float | BatteryLevel | |
Bool | IsBatteryCharging | |
Bool | AppMenu | |
Bool | ButtonYB | |
Bool | ButtonXA | |
Float | Grip | |
Bool | GripTouch | |
Bool | GripClick | |
Float2 | Joystick | |
Bool | JoystickClick | |
Float | Trigger | |
Bool | TriggerClick |
The HPReverb Controller provides more controller data than the Standard Controller (LogiX node) specifically for second generation Windows Mixed Reality (WMR) controllers compatible with the HP Reverb G2 headset.
Usage
The IsActive
output indicates whether the User
is using 2nd generation WMR controllers.
The BatteryLevel
output provides the estimated remaining battery charge. The value is in the range 0 to 1 with precision to two decimal places.
The IsBatteryCharging
output is intended to indicate whether the controller is currently charging. This output cannot be used as 2nd generation WMR controllers use replacable batteries and therefore cannot be charged while in use.
The AppMenu
output
The ButtonYB
output
The ButtonXA
output
The Grip
output indicates how far the grip/grab button is pressed.
The GripTouch
output
The GripClick
output indicates whether the grip/grab button is fully pressed.
The Joystick
output indicates the current position of the joystick. X and Y values are in the range -1 to 1. X indicates left/right location, Y indicates forward/back. The resting joystick position is [0,0].
The JoystickClick
output indicates whether the joystick is pressed down.
The Trigger
output indicates how far the trigger button is pressed down. This corresponds to the button labelled Primary on the graphic below. The value is in the range 0 to 1 with 1 being reached somewhat before the button is fully pressed.
The TriggerClick
output is indicates whether the trigger button is pressed to the point of registering as a button click. This is reached somewhat before the button is fully pressed.
Examples
Node Menu
Input Devices / Controllers | ||||||
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Back | Cosmos Controller | HPReverb Controller | Index Controller | Standard Controller | Touch Controller | Vive Controller |
Windows MR Controller |