Difference between revisions of "Find Character Controller (LogiX node)"
Jump to navigation
Jump to search
(Mark stub) |
(Update page with actually useful information) |
||
Line 1: | Line 1: | ||
<languages></languages> | <languages></languages> | ||
<translate> | <translate> | ||
− | {{ | + | <!--T:1--> |
− | + | {{Infobox Logix Node | |
+ | | Name = Find Character Controller | ||
+ | | Image =[[File: FindCharacterControllerFromUserNode.png | noframe | 128px | 'Find Character Controller' LogiX node ]] | ||
+ | | Input0Type = User | Input0Name = Source | ||
+ | | Output0Type = CharacterController | Output0Name = Character | ||
+ | }} | ||
− | <!-- | + | <!--T:2--> |
+ | The '''Find Character Controller''' node attempts to find and output a CharacterController component from either the input user or slot. | ||
− | == | + | == Usage == <!--T:3--> |
− | + | The user overload variant of this node outputs the CharacterController associated with that user's currently selected locomotion module (if one is present). | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | The slot overload variant of this node attempts to output the closest a CharacterController component on the input slot or its parent slots. Failing that, it attempts to output the CharacterController associated with its active user's currently selected locomotion module (if one is present). | |
− | + | Default output is ''null''. | |
− | == Node Menu == | + | == Examples == <!--T:4--> |
+ | |||
+ | == Node Menu == <!--T:5--> | ||
</translate> | </translate> | ||
− | + | [[Category:LogiX{{#translation:}}|Find Character Controller]] | |
− | [[Category:LogiX|Find Character Controller]] | + | [[Category:LogiX:Physics{{#translation:}}|Find Character Controller]] |
− | [[Category:LogiX: Physics|Find Character Controller]] | + | {{:NodeMenu-Physics{{#translation:}}}} |
− | {{:NodeMenu-Physics}} |
Revision as of 16:49, 2 May 2021
Find Character Controller | ||
---|---|---|
Inputs | ||
User | Source | |
Outputs | ||
CharacterController | Character |
The Find Character Controller node attempts to find and output a CharacterController component from either the input user or slot.
Usage
The user overload variant of this node outputs the CharacterController associated with that user's currently selected locomotion module (if one is present).
The slot overload variant of this node attempts to output the closest a CharacterController component on the input slot or its parent slots. Failing that, it attempts to output the CharacterController associated with its active user's currently selected locomotion module (if one is present).
Default output is null.