Difference between revisions of "Equip Tooltip (LogiX node)"
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The '''Equip Tooltip''' node equips the input Tooltip on the input User's hand, specified by the Node input. | The '''Equip Tooltip''' node equips the input Tooltip on the input User's hand, specified by the Node input. | ||
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<!--[[File:|border|256px|right]]--> | <!--[[File:|border|256px|right]]--> | ||
− | == Inputs & Outputs == | + | == Inputs & Outputs == <!--T:3--> |
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− | == Usage == | + | == Usage == <!--T:5--> |
The Node input is 'Unknown' by default which does nothing. If DequipExisting is True (False by default) any equipped tooltip on the hand specified by Node will be deqipped before the input Tooltip is equipped. The OnEquipped output only fires an impulse if a tooltip is successfully equipped as a result of receiving an impulse at Equip. | The Node input is 'Unknown' by default which does nothing. If DequipExisting is True (False by default) any equipped tooltip on the hand specified by Node will be deqipped before the input Tooltip is equipped. The OnEquipped output only fires an impulse if a tooltip is successfully equipped as a result of receiving an impulse at Equip. | ||
== Examples == | == Examples == | ||
− | == Node Menu == | + | == Node Menu == <!--T:6--> |
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− | [[Category:LogiX|Equip Tooltip]] | + | [[Category:LogiX{{#translation:}}|Equip Tooltip]] |
− | [[Category:LogiX:Tools|Equip Tooltip]] | + | [[Category:LogiX:Tools{{#translation:}}|Equip Tooltip]] |
{{:NodeMenu-Tools}} | {{:NodeMenu-Tools}} |
Latest revision as of 06:24, 20 February 2022
The Equip Tooltip node equips the input Tooltip on the input User's hand, specified by the Node input.
Inputs & Outputs
Color | Label | Type |
Equip | Impulse | |
User | User | |
Node | ControllerNode | |
Tooltip | ITooltip | |
DequipExisting | Boolean |
Color | Label | Type |
OnEquipped | Impulse |
Usage
The Node input is 'Unknown' by default which does nothing. If DequipExisting is True (False by default) any equipped tooltip on the hand specified by Node will be deqipped before the input Tooltip is equipped. The OnEquipped output only fires an impulse if a tooltip is successfully equipped as a result of receiving an impulse at Equip.