Difference between revisions of "Character Gravity (LogiX node)"
Jump to navigation
Jump to search
(Update page with actually useful information) |
m |
||
Line 21: | Line 21: | ||
Default values are [0;0;0] for both outputs if there is no valid input <code>CharacterController</code>. | Default values are [0;0;0] for both outputs if there is no valid input <code>CharacterController</code>. | ||
− | |||
− | |||
== Examples == <!--T:4--> | == Examples == <!--T:4--> | ||
Revision as of 20:54, 1 May 2021
Character Gravity | ||
---|---|---|
Inputs | ||
CharacterController | Character | |
Outputs | ||
Float3 | Gravity | |
Float3 | ActualGravity |
The Character Gravity node outputs the Gravity
vector for the input CharacterController
.
Usage
The Gravity
output provides the current Gravity value.
The ActualGravity
output provides the Gravity value from the previous update.
Default values are [0;0;0] for both outputs if there is no valid input CharacterController
.