Difference between revisions of "Basic Controls"
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(Marked this version for translation) |
DoubleStyx (talk | contribs) m (typos fixed: positon → position) |
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* Hold Both Controllers near your head, and 2x press the Context Menu | * Hold Both Controllers near your head, and 2x press the Context Menu | ||
==== UI Edit Mode ==== | ==== UI Edit Mode ==== | ||
− | - UI Edit mode is used when you wanted to Remove/Change Facets, or manually adjust a Tooltips | + | - UI Edit mode is used when you wanted to Remove/Change Facets, or manually adjust a Tooltips position. |
* On Index/Oculus hold one of the dedicated userspace buttons (that opens/closes the dash) and double tap the other. | * On Index/Oculus hold one of the dedicated userspace buttons (that opens/closes the dash) and double tap the other. | ||
* On Vive/WMR, hold down both menu buttons at the same time until both rings fill. | * On Vive/WMR, hold down both menu buttons at the same time until both rings fill. |
Revision as of 21:49, 24 February 2021
List of Controller Types
Desktop/Screen Mode Controls (click to show)
Screen mode is current in development at this time. Currently it's in an unfinished state, and is intended for testing, debugging, and simple use-cases until it's finished. Some functionality is less accessible, or unavailable in screen mode at this time. Additional development for screen mode will occur at a later date.
- Mouse Movement - Aim cursor/look around
- Left Mouse Button - Primary action - Interact with UI/use equipped tool
- Right Mouse Button - Grab - Move objects/equip tool (double click)
- Middle Mouse Button - Secondary action/pack Logix (with Logix tool equipped)
- Scroll wheel - Scale grabbed object
- Ctrl + Scroll wheel - Scale self
- Shift + Scroll wheel - Translate grabbed object on z-axis (towards/away)
- Alt + Scroll wheel - Rotate grabbed object on x-axis
- Ctrl + Scroll wheel - Rotate grabbed object on y-axis
- Shift + Right Mouse Button - Touch grab/Grab reference from inspector/drag and drop values.
- WASDQE - Move (forward/left/backward/right/up/down)
- ZX - Rotate (left/right)
- Delete - Delete grabbed object (preserves assets)
- F - Duplicate grabbed object
- I - Open scene inspector to object under cursor
- Ctrl + Tab - Switch between open sessions
- Ctrl + Z - Undo
- Ctrl + Y - Redo
- Ctrl + S - Save world/Save grabbed item into inventory (while inventory is open)
- Ctrl + I - Open legacy inventory
- Ctrl + Space - Open/Close Dash
- Shift + Double Press Esc - Leave current session/close Neos (all sessions closed)
- U - Open user space inspector
- C - Open tool menu - "Create New" panel (DevTool)/Node selector (LogixTip)/Material inspector (MaterialTip)
- R - Open context menu (when a tooltip is equipped)
- L + Left Mouse Button - Extract Logix interface of a slot/component
- P + Left Mouse Button - Set packing root (with Logix tool equipped)
- K + Left Mouse Button - Unpack Logix from the selected slot
- B + Left Mouse Button - Bake skinned meshes (when pointing at a slot in the inspector)
- O - Deselect all
- F2 - Toggle edit mode
- F6 - Toggle UI editing mode
- F8 - Toggle Desktop Mode
Quick/Emergency Shortcuts
There are quick or emergency shorts you can use to speed up your workflow or protect yourself.
- Open/Close Dash - Put left controller near your head and press the App/Menu button
- Open/Close World Switcher - Put the right controller near your head and press the App/Menu button
- Open/Close Inventory - Put the left controller near your head, hold grip and press the App/Menu button
- Open/Close Session Control - Put the right controller near your head, hold grip and press the App/Menu button
- Emergency Disconnect - Put both controllers near your head and hold App/Menu buttons on both for a few seconds
- Emergency Respawn - Put both controllers near your head, hold grip on either of them and hold App/Menu buttons on both for a few seconds
Build Edit Mode
- Edit Mode is typically used in worlds where you are a building and need elevated permissions to interact with it
- Hold Both Controllers near your head, and 2x press the Context Menu
UI Edit Mode
- UI Edit mode is used when you wanted to Remove/Change Facets, or manually adjust a Tooltips position.
- On Index/Oculus hold one of the dedicated userspace buttons (that opens/closes the dash) and double tap the other.
- On Vive/WMR, hold down both menu buttons at the same time until both rings fill.
Other Menus
There are also other types of Menus that have their own control types or quirks