Difference between revisions of "Bake Reflection Probe (LogiX node)"
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[[Category:LogiX{{#translation:}}|Bake Reflection Probe]] | [[Category:LogiX{{#translation:}}|Bake Reflection Probe]] | ||
[[Category:LogiX:Rendering{{#translation:}}|Bake Reflection Probe]] | [[Category:LogiX:Rendering{{#translation:}}|Bake Reflection Probe]] | ||
− | {{NodeMenu-Rendering | + | {{NodeMenu-Rendering}} |
Latest revision as of 05:23, 20 February 2022
Bake Reflection Probe | ||
---|---|---|
Inputs | ||
Impulse | Bake | |
ReflectionProbe | Probe | |
Outputs | ||
Impulse | OnBakeStart | |
Impulse | OnBakeFail | |
Impulse | OnBakeComplete | |
Uri | BakedCubemapURL |
The Bake Cubemap node will (re-)bake the cubemap for the input Probe
when an impulse is received at Bake.
Usage
The OnBakeStart
output fires an impulse when the baking process initiates. This is the passthrough output for impulses received at Bake
. Note that the baked cubemap asset Uri will not yet be available from BakedCubemapURL
for the impulse chain initiated by OnBakeStart
.
The OnBakeFail
output fires an impulse if the baking process fails. Note that the baking process simply does not start (rather than failing) if there is no valid input Probe
.
The OnBakeCompleted
output fires an impulse when the baking process finishes. The baked cubemap asset Uri is available from BakedCubemapURL
for the impulse chain initiated by OnBakeCompleted
.
Examples
Node Menu
Rendering | ||||||
---|---|---|---|---|---|---|
Back | Bake Reflection Probe | Bake Reflection Probes | Render To Texture Asset | Sample Color |