Difference between revisions of "As Character Controller (LogiX node)"
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(Add link to CharacterController component page) |
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[[Category:LogiX{{#translation:}}|As Character Controller]] | [[Category:LogiX{{#translation:}}|As Character Controller]] | ||
[[Category:LogiX:Physics{{#translation:}}|As Character Controller]] | [[Category:LogiX:Physics{{#translation:}}|As Character Controller]] | ||
− | {{:NodeMenu-Physics | + | {{:NodeMenu-Physics}} |
Latest revision as of 03:46, 20 February 2022
As Character Controller | ||
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Inputs | ||
ICollider | Collider | |
Outputs | ||
CharacterController | * |
The As Character Controller node attempts to output the CharacterController (Component) associated with the input Collider
.
Usage
Output is null unless the input is a valid character collider.