The Trigger Haptics In Hierarchy node causes all haptic feedback devices (typically controller vibration) under the input TargetHierarchy to activate. Haptics will not activate if an affected user has Controller Vibration unchecked in their settings menu.
Inputs & Outputs
Inputs
Color
|
Label
|
Type
|
|
Trigger
|
Impulse
|
|
Slot
|
TargetHierarchy
|
|
RelativeIntensity
|
Float
|
Outputs
Color
|
Label
|
Type
|
|
OnTriggered
|
Impulse
|
Usage
Haptic activation is extremely short in duration so for prolonged vibration this node needs to be repeatedly triggered. Activation intensity is modulated by the RelativeIntensity input.
Examples