Translations:Play One Shot & Wait (LogiX node)/4/en

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Play One Shot is an excellent playback option for audio which should play to completion after some trigger. This is because it prevents cluttering the limited audio buffer unless the relevant sound effect is actually playing. Play One Shot may not be ideal for situations where triggers occur extremely rapidly (e.g. in the case of an automatic weapon) due to the network traffic required to spawn and delete slots and components. In situations like those, consider using a persistent AudioOutput and AudioClipPlayer and using nodes under Category:LogiX:Playback instead.

Examples