Translations:Collider/2/en
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- BoxCollider: Has an x, y, and z size.
- CapsuleCollider: Has a height and a radius for the semispherical endcaps.
- ConeCollider: Has a height and a radius for the circular end of the cone.
- ConvexHullCollider: Is a convex hull (a shape closely wrapping the object, but with no indentations) over the mesh of the object.
- CylinderCollider: Has a height and a radius for the circular endcaps.
- MeshCollider: Is the outside of the mesh of the object.
- SphereCollider: Has a radius for the sphere.