On Loaded (LogiX node)
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On Loaded | ||
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Inputs | ||
Outputs | ||
Impulse | Loaded |
The On Loaded node fires an impulse whenever the node is loaded from a saved instance. The impulse fires once for the relevant user (i.e. one who spawned the object etc).
Usage
Events which trigger this node include
- Spawning from the inventory
- Loading as part of a world opening
- Re-loading due to an undo / redo action etc
Note that this node does not check whether assets in its hierarchy have fully loaded.
Examples
The impulse from this node can be used to reliably save the user who spawns it's parent object from their inventory if the Loaded impulse chain writes the local user to a variable. Alternatively, use the Allocating User node.
Node Menu
Flow / Events | ||||||
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Back | On Activated | On Deactivated | On Destroy | On Destroying | On Duplicate | On Loaded |
On Paste | On Saving | On Start |