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Found 3 translations.
Name | Current message text |
---|---|
h English (en) | {{Infobox Logix Node | Name = Raycast One | Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]] | Input0Type = Impulse | Input0Name = Raycast | Input1Type = Float3 | Input1Name = Origin | Input2Type = Float3 | Input2Name = Direction | Input3Type = Float | Input3Name = MaxDistance | Input4Type = Bool | Input4Name = HitTriggers | Input5Type = Bool | Input5Name = UsersOnly | Input6Type = Float | Input6Name = DebugDuration | Input7Type = Slot | Input7Name = Root | Output0Type = Impulse | Output0Name = OnHit | Output1Type = Impulse | Output1Name = OnMiss | Output2Type = ICollider | Output2Name = HitCollider | Output3Type = Float | Output3Name = HitDistance | Output4Type = Float3 | Output4Name = HitPoint | Output5Type = Float3 | Output5Name = HitNormal | Output6Type = Int | Output6Name = HitTriangleIndex }} |
h Japanese (ja) | {{Infobox Logix Node | Name = Raycast One | Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]] | Input0Type = Impulse | Input0Name = Raycast | Input1Type = Float3 | Input1Name = Origin | Input2Type = Float3 | Input2Name = Direction | Input3Type = Float | Input3Name = MaxDistance | Input4Type = Bool | Input4Name = HitTriggers | Input5Type = Bool | Input5Name = UsersOnly | Input6Type = Float | Input6Name = DebugDuration | Input7Type = Slot | Input7Name = Root | Output0Type = Impulse | Output0Name = OnHit | Output1Type = Impulse | Output1Name = OnMiss | Output2Type = ICollider | Output2Name = HitCollider | Output3Type = Float | Output3Name = HitDistance | Output4Type = Float3 | Output4Name = HitPoint | Output5Type = Float3 | Output5Name = HitNormal | Output6Type = Int | Output6Name = HitTriangleIndex }} |
h Korean (ko) | {{Infobox Logix Node | Name = Raycast One | Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]] | Input0Type = Impulse | Input0Name = Raycast | Input1Type = Float3 | Input1Name = Origin | Input2Type = Float3 | Input2Name = Direction | Input3Type = Float | Input3Name = MaxDistance | Input4Type = Bool | Input4Name = HitTriggers | Input5Type = Bool | Input5Name = UsersOnly | Input6Type = Float | Input6Name = DebugDuration | Input7Type = Slot | Input7Name = Root | Output0Type = Impulse | Output0Name = OnHit | Output1Type = Impulse | Output1Name = OnMiss | Output2Type = ICollider | Output2Name = HitCollider | Output3Type = Float | Output3Name = HitDistance | Output4Type = Float3 | Output4Name = HitPoint | Output5Type = Float3 | Output5Name = HitNormal | Output6Type = Int | Output6Name = HitTriangleIndex }} |