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Found 3 translations.

NameCurrent message text
 h English (en){{Infobox Logix Node
| Name = Raycast One
| Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]]
| Input0Type = Impulse | Input0Name = Raycast
| Input1Type = Float3 | Input1Name = Origin
| Input2Type = Float3 | Input2Name = Direction
| Input3Type = Float | Input3Name = MaxDistance
| Input4Type = Bool | Input4Name = HitTriggers
| Input5Type = Bool | Input5Name = UsersOnly
| Input6Type = Float | Input6Name = DebugDuration
| Input7Type = Slot | Input7Name = Root
| Output0Type = Impulse | Output0Name = OnHit
| Output1Type = Impulse | Output1Name = OnMiss
| Output2Type = ICollider | Output2Name = HitCollider
| Output3Type = Float | Output3Name = HitDistance
| Output4Type = Float3 | Output4Name = HitPoint
| Output5Type = Float3 | Output5Name = HitNormal
| Output6Type = Int | Output6Name = HitTriangleIndex
}}
 h Japanese (ja){{Infobox Logix Node
| Name = Raycast One
| Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]]
| Input0Type = Impulse | Input0Name = Raycast
| Input1Type = Float3 | Input1Name = Origin
| Input2Type = Float3 | Input2Name = Direction
| Input3Type = Float | Input3Name = MaxDistance
| Input4Type = Bool | Input4Name = HitTriggers
| Input5Type = Bool | Input5Name = UsersOnly
| Input6Type = Float | Input6Name = DebugDuration
| Input7Type = Slot | Input7Name = Root
| Output0Type = Impulse | Output0Name = OnHit
| Output1Type = Impulse | Output1Name = OnMiss
| Output2Type = ICollider | Output2Name = HitCollider
| Output3Type = Float | Output3Name = HitDistance
| Output4Type = Float3 | Output4Name = HitPoint
| Output5Type = Float3 | Output5Name = HitNormal
| Output6Type = Int | Output6Name = HitTriangleIndex
}}
 h Korean (ko){{Infobox Logix Node
| Name = Raycast One
| Image =[[File: RaycastOneNode.png | noframe | 128px | 'Raycast One' LogiX node ]]
| Input0Type = Impulse | Input0Name = Raycast
| Input1Type = Float3 | Input1Name = Origin
| Input2Type = Float3 | Input2Name = Direction
| Input3Type = Float | Input3Name = MaxDistance
| Input4Type = Bool | Input4Name = HitTriggers
| Input5Type = Bool | Input5Name = UsersOnly
| Input6Type = Float | Input6Name = DebugDuration
| Input7Type = Slot | Input7Name = Root
| Output0Type = Impulse | Output0Name = OnHit
| Output1Type = Impulse | Output1Name = OnMiss
| Output2Type = ICollider | Output2Name = HitCollider
| Output3Type = Float | Output3Name = HitDistance
| Output4Type = Float3 | Output4Name = HitPoint
| Output5Type = Float3 | Output5Name = HitNormal
| Output6Type = Int | Output6Name = HitTriangleIndex
}}