Export translations
Jump to navigation
Jump to search
Settings
Group
! (LogiX node)
!= (LogiX node)
& (LogiX node)
' ' (LogiX node)
+ (LogiX node)
++ (LogiX node) (Actions)
+/- (LogiX node)
+1 (LogiX node)
- (LogiX node)
-- (LogiX node) (Actions)
-1 (LogiX node)
-n (LogiX node)
0 1 (LogiX node)
1-x (LogiX node)
1/x (LogiX node)
2FA
3D Model Import
== (LogiX node)
?: (LogiX node)
?? (LogiX node)
\a (LogiX node)
\b (LogiX node)
\f (LogiX node)
\n (LogiX node)
\r (LogiX node)
\t (LogiX node)
\v (LogiX node)
^ (LogiX node)
A^-1 (LogiX node)
Abs (LogiX node)
Acos (LogiX node)
Active User Root User (LogiX node)
Adder (LogiX node)
Allocating User (LogiX node)
Alpha Blend (LogiX node)
Anchor Events (LogiX node)
Anchor Locomotion Data (LogiX node)
Anchor User (LogiX node)
Anchored User (LogiX node)
AnimJ
API:Events
Apply Character Force (LogiX node)
Apply Character Impulse (LogiX node)
Architecture Overview
As Character Controller (LogiX node)
Asin (LogiX node)
Atan (LogiX node)
Atan2 (LogiX node)
Attach Audio Clip (LogiX node)
Attach Mesh (LogiX node)
Attach Sprite (LogiX node)
Attach Texture2D (LogiX node)
Audio Clip Input (LogiX node)
AudioOutput (Component)
Avatar
Avatar System
Avatar UI Adjust
Avg (LogiX node)
Axis Angle (LogiX node)
Backward (LogiX node)
Badges
Bake Meshes (LogiX node)
Bake Reflection Probe (LogiX node)
Bake Reflection Probes (LogiX node)
Basic Controls
Begin Undo Batch (LogiX node)
Black Body Color (LogiX node)
Body Node Slot (LogiX node)
Bool (LogiX node) (Variables)
Bool2 (LogiX node) (Variables)
Bool3 (LogiX node) (Variables)
Bool4 (LogiX node) (Variables)
Boolean Counter (LogiX node)
Boolean Latch (LogiX node)
Bounding Box Encapsulate (LogiX node)
Bounding Box From Center Size (LogiX node)
Bounding Box Properties (LogiX node)
BoundingBox (LogiX node)
Branding
Button Events (LogiX node)
Byte (LogiX node) (Variables)
Cache (LogiX node)
Capitalize (LogiX node)
Category:Components
Category:Components:Assets
Category:Components:Assets:Tagging
Category:Components:Audio
Category:Components:Locomotion:Interaction
Category:Components:Uncategorized
Category:LogiX
Category:Troubleshooting
Ceil (LogiX node)
Ceil To Int (LogiX node)
Char (LogiX node) (Input)
Char (LogiX node) (Variables)
Character Controller User (LogiX node)
Character Gravity (LogiX node)
Character Ground Collider (LogiX node)
Character Linear Velocity (LogiX node)
Checkerboard Textures
Children Count (LogiX node)
Chirality (LogiX node)
Clamp (LogiX node)
Clamp01 (LogiX node)
Clear Dynamic Variables (LogiX node)
Clear Dynamic Variables Of Type`1 (Logix node)
Clear Focus (LogiX node)
Clear your Cache
Clear your database
Clip Length (LogiX node)
Close Context Menu (LogiX node)
Cloud Variables
Collider
Color (LogiX node)
Color (RGBA) (LogiX node)
Color From Hex Code (LogiX node)
Color Splat Materials
Color To Hex Code (LogiX node)
Command Line Arguments
Community Developer Fund
Community Projects
Community Tools
Compare Strings (LogiX node)
Complex Types in Components
Component
Component Overview
Components
Compose Bits Byte (LogiX node)
Compose Finger (LogiX node)
Compute Bounding Box (LogiX node)
Connecting Neos to Other Applications
Constant Lerp (LogiX node)
Constant Slerp (LogiX node)
Contact Us
Contains (LogiX node)
Controller Slot (LogiX node)
Coordinate spaces
Cos (LogiX node)
Cosine Lerp (LogiX node)
Cosmos Controller (LogiX node)
Create An Avatar
Create Dynamic Variable`1 (LogiX node)
Create Field Undo Step (LogiX node)
Create Reference Undo Step (LogiX node)
Create Spawn Undo Step (LogiX node)
Create Transform Undo Step (LogiX node)
Create Type Field Undo Step (LogiX node)
Create Undo Batch (LogiX node)
Cross (LogiX node)
Cubic Lerp (LogiX node)
Currency Conversion (LogiX node)
Current Culture (LogiX node)
Dash Menu
Database repair
DateTime (LogiX node)
Debug Axes (LogiX node)
Debug Box (LogiX node)
Debug Line (LogiX node)
Debug Sphere (LogiX node)
Debug Text (LogiX node)
Debug Triangle (LogiX node)
Debug Vector (LogiX node)
Decimal (LogiX node) (Variables)
Defocus (LogiX node)
Deg to Rad (LogiX node)
Delay (LogiX node)
Delay Value (LogiX node)
Delay With Value (LogiX node)
Delete Dynamic Variable`1 (LogiX node)
Demultiplex (LogiX node)
Dequip Tooltip (LogiX node)
Desktop Mouse Position (LogiX node)
Destroy Slot (LogiX node)
Destroy Slot Children (LogiX node)
Determinant (LogiX node)
Development History
Display (LogiX node)
Display Impulse (LogiX node)
Distance (LogiX node)
Distributing LogiX
Docfx/api
Double (LogiX node) (Variables)
Double2 (LogiX node) (Variables)
Double2x2 (LogiX node)
Double3 (LogiX node) (Variables)
Double3x3 (LogiX node)
Double4 (LogiX node) (Variables)
Double4x4 (LogiX node)
DoubleQ (LogiX node)
Down (LogiX node)
Drive
Drive (LogiX node)
Drive Playback (LogiX node)
DT (LogiX node)
Duplicate Slot (LogiX node)
Dynamic Bone Chain
Dynamic Impulse Receiver (LogiX node)
Dynamic Impulse Receiver With Value`1 (LogiX node)
Dynamic Impulse Trigger (LogiX node)
Dynamic Impulse Trigger With Value`1 (LogiX node)
Dynamic Impulses
Dynamic Variable Input`1 (LogiX node)
Dynamic Variable Naming Standard
Dynamic Variables
E (LogiX node)
Elapsed Time (LogiX node)
Empty Bounding Box (LogiX node)
Empty GUID (LogiX node)
Encapsulate Bounds (LogiX node)
Encapsulate Point (LogiX node)
End Undo Batch (LogiX node)
Ends With (LogiX node)
Enum Input`1 (LogiX node)
Enum To Int`1 (LogiX node)
Equip Avatar (LogiX node)
Equip Tooltip (LogiX node)
Escape String (LogiX node)
Escape Uri Data String (LogiX node)
Euler Angles (LogiX node)
Exp (LogiX node)
EZ Camera
Face and Eye Tracking (Troubleshooting)
Facets
Feet Position (LogiX node)
Feet Rotation (LogiX node)
File Browser Dialog
Filter Invalid (LogiX node)
Find Character Controller (LogiX node)
Find Child By Name (LogiX node)
Find Child By Tag (LogiX node)
Find Parent By Name (LogiX node)
Find Parent By Tag (LogiX node)
Finger Node Index (LogiX node)
Finger Pose (LogiX node)
Finger Segment (LogiX node)
Finger Type (LogiX node)
Fire On Change (LogiX node)
Fire On False (LogiX node)
Fire On True (LogiX node)
Fire While True (LogiX node)
Flash Highlight Hierarchy (LogiX node)
Float (LogiX node) (Variables)
Float2 (LogiX node) (Variables)
Float2x2 (LogiX node)
Float3 (LogiX node) (Variables)
Float3x3 (LogiX node)
Float4 (LogiX node) (Variables)
Float4x4 (LogiX node) (Variables)
FloatQ (LogiX node)
Floor (LogiX node)
Floor To Int (LogiX node)
Focus (LogiX node)
Focus World (LogiX node)
For (LogiX node)
Format (LogiX node)
Format Date (LogiX node)
Format Time (LogiX node)
Format Timespan (LogiX node)
Forward (LogiX node)
Frequently Asked Questions
Friends Dialog
From Euler (LogiX node)
From HSL (LogiX node)
From HSV (LogiX node)
From To Rotation (LogiX node)
From UTF16 (LogiX node)
From UTF32 (LogiX node)
Full Storage
Get Active Locomotion Module (LogiX node)
Get Active User (LogiX node)
Get Active User Root (LogiX node)
Get Character (LogiX node)
Get Child (LogiX node)
Get Component Enabled (LogiX node)
Get Object Root (LogiX node)
Get Parent Slot (LogiX node)
Get Side (LogiX node)
Get Slot (LogiX node)
Get Slot Active (LogiX node)
Get Slot Active Self (LogiX node)
Get Slot Name (LogiX node)
Get Slot Order Offset (LogiX node)
Get Slot Persistent (LogiX node)
Get Slot Persistent Self (LogiX node)
GET String (LogiX node)
Get Tag (LogiX node)
Get Tooltip (LogiX node)
Get Type (LogiX node)
Get User Anchor (LogiX node)
Global Direction To Local (LogiX node)
Global Point To Local (LogiX node)
Global Rotation To Local (LogiX node)
Global Scale To Local (LogiX node)
Global Transform (LogiX node)
Global Vector To Local (LogiX node)
Grabbable Grabber (LogiX node)
GrabbableUserVoiceModifier (Component)
Grabber Body Node (LogiX node)
Greater Than (LogiX node)
Greatest Common Divisor (LogiX node)
Green Laser
Groups
Guidelines
HalfAdder (LogiX node)
Hand Mirror
Hand Slot (LogiX node)
Has Local Focus (LogiX node)
Has Tag (LogiX node)
Has Tooltip (LogiX node)
Head Facing Direction (LogiX node)
Head Facing Rotation (LogiX node)
Head Position (LogiX node)
Head Rotation (LogiX node)
Head Slot (LogiX node)
Headless Client
Headless Client/Commands
Headless Client/Configuration File
Headless Client/Server
Help Dialogs
Hips Position (LogiX node)
Hips Rotation (LogiX node)
Hit UV Coordinate (LogiX node)
Homes
Host User (LogiX node)
How to Help
HPReverb Controller (LogiX node)
Hue (LogiX node)
Humanoid Rig Requirements for IK
If (LogiX node)
Impulse Demultiplexer (LogiX node)
Impulse Multiplexer (LogiX node)
Impulse Relay (LogiX node)
Index Controller (LogiX node)
Index Of Child (LogiX node)
Index Of First Match (LogiX node)
Index Of String (LogiX node)
Install Locomotion Modules (LogiX node)
Int (LogiX node) (Variables)
Int To Enum`1 (LogiX node)
Int2 (LogiX node) (Variables)
Int3 (LogiX node) (Variables)
Int4 (LogiX node) (Variables)
Invariant Culture (LogiX node)
Inventory
Inverse Lerp (LogiX node)
Inverse Rotation (LogiX node)
Is Between (LogiX node)
Is Character Controller (LogiX node)
Is Character On Ground (LogiX node)
Is Child Of (LogiX node)
Is Context Menu Open (LogiX node)
Is Control (LogiX node)
Is Digit (LogiX node)
Is Eye (LogiX node)
Is Grabbable Grabbed (LogiX node)
Is Grabbable Scalable (LogiX node)
Is Host Access Allowed (LogiX node)
Is Letter (LogiX node)
Is Letter Or Digit (LogiX node)
Is Local User (LogiX node)
Is Looped (LogiX node)
Is Lower (LogiX node)
Is Neos Dash Opened (LogiX node)
Is Number (LogiX node)
Is Platform Dash Opened (LogiX node)
Is Playing (LogiX node)
Is Punctuation (LogiX node)
Is Separator (LogiX node)
Is String Empty (LogiX node)
Is Surrogate (LogiX node)
Is Symbol (LogiX node)
Is Tooltip Eqipped (LogiX node)
Is Tooltip In Use (LogiX node)
Is Upper (LogiX node)
Is User Anchored (LogiX node)
Is User Host (LogiX node)
Is User In Edit Mode (LogiX node)
Is User In Kiosk Mode (LogiX node)
Is User Patron (LogiX node)
Is User Present (LogiX node)
Is User Present In Headset (LogiX node)
Is User Present In World (LogiX node)
IsInfinity (LogiX node)
IsNaN (LogiX node)
IsNull (LogiX node)
Key Held (LogiX node)
Key Pressed (LogiX node)
Key Released (LogiX node)
Least Common Multiple (LogiX node)
Left (LogiX node)
Left Hand Position (LogiX node)
Left Mouse Button Held (LogiX node)
Left Mouse Button Released (LogiX node)
Left Mouse Pressed (LogiX node)
Left Shift (LogiX node)
Lerp (LogiX node)
Less Than (LogiX node)
Lightsaver
Limitations
List of Public Folders
Local Direction To Global (LogiX node)
Local Fire On Change`1 (LogiX node)
Local Fire On False (LogiX node)
Local Fire On True (LogiX node)
Local Impulse Timeout (LogiX node)
Local Point To Global (LogiX node)
Local Rotation To Global (LogiX node)
Local Scale To Global (LogiX node)
Local Transform (LogiX node)
Local User (LogiX node)
Local User Root (LogiX node)
Local User Slot (LogiX node)
Local User Space (LogiX node)
Local Vector To Global (LogiX node)
Log (LogiX node)
Log Files
Log N (LogiX node)
Log10 (LogiX node)
LogiX
LogiX Impulses
LogiX Overview
LogiX Symbols
Logix:Impulse Splitting
LogiX:Impulses
LogiX:Nodes
LogiX:Overloading
LogiX:Values
Long (LogiX node) (Variables)
Long2 (LogiX node) (Variables)
Long3 (LogiX node) (Variables)
Long4 (LogiX node) (Variables)
Look Rotation (LogiX node)
Love Gun
Machine ID
MachineID (LogiX node)
Magnitude (LogiX node)
Magnitude Squared (LogiX node)
Main Page
Mask (LogiX node)
Material
MaterialApplyPolicy (Component)
Matrix Element (LogiX node)
Max (LogiX node)
Mentors
MeshRenderer (Component)
Middle Mouse Button Held (LogiX node)
Middle Mouse Button Released (LogiX node)
Middle Mouse Pressed (LogiX node)
Min (LogiX node)
MMC
MMC 2020
MMC 2021
MMC 2022
MMC 2023
Mod & Plugin Policy
Moderation
Modulo (LogiX node)
Mouse Movement Delta (LogiX node)
Mouse Position (LogiX node)
Mouse Scroll Wheel Delta (LogiX node)
Multi Language UI
Multi Lerp (LogiX node)
Multi Slerp (LogiX node)
Multiplex (LogiX node)
MultiTools
Myths
NAND (LogiX node)
Nearest User Hand (LogiX node)
Nearest User Head (LogiX node)
Neos Bot
Neos Camera
Neos Credits
Neos Credits/Buy Storage
Neos Credits/FAQ
Neos Credits/Steam Changes
Neos Data Folders
Neos Foundation
Neos Pro
Neos Wiki:Environmental Impact and Sustainability
Neosine
Neotoshop
Networking Information
New Line (LogiX node)
New RadiantUI Dash Transition Guide
New World Dialog
NodeMenu-Characters
NodeMenu-Flow
NodeMenu-Quick Format
NOR (LogiX node)
Normalized (LogiX node)
Normalized Position (LogiX node)
Notify Modified (LogiX node)
NotNull (LogiX node)
Nth Root (LogiX node)
OAuth
OfficeHours:ProbablePrime:2021-06-08
On Activated (LogiX node)
On Collision End (LogiX node)
On Collision Start (LogiX node)
On Collision Stay (LogiX node)
On Deactivated (LogiX node)
On Destroy (LogiX node)
On Destroying (LogiX node)
On Duplicate (LogiX node)
On Grabbable Grabbed (LogiX node)
On Grabbable Receiver Surface Received (LogiX node)
On Grabbable Released (LogiX node)
On Grip End (LogiX node)
On Grip Start (LogiX node)
On Grip Stay
On Loaded (LogiX node)
On Locomotion Grip Begin (LogiX node)
On Locomotion Grip End (LogiX node)
On Paste (LogiX node)
On Saving (LogiX node)
On Start (LogiX node)
One Per Frame (LogiX node)
Open World (LogiX node)
Open World Link (LogiX node)
Optimization Guidelines
Or (LogiX node)
Other Side (LogiX node)
Pack Columns (LogiX node)
Pack rgba (LogiX node)
Pack Rows (LogiX node)
Pack xy (LogiX node)
Pack xyz (LogiX node)
Pack xyzw (LogiX node)
Parse GUID (LogiX node)
Patreon
Patreon/Tiers
Pause (LogiX node)
Pause/Resume (LogiX node)
PBS Metallic
Permission System
Pick Random (LogiX node)
Ping Pong (LogiX node)
Planned Features
Play & Wait (LogiX node)
Play (LogiX node)
Play One Shot & Wait (LogiX node)
Play One Shot (LogiX node)
Playback State (LogiX node)
Plugins
Position (LogiX node)
Pow (LogiX node)
Project (LogiX node)
Public Folders
Pulse Random (LogiX node)
Rad to Deg(LogiX node)
Random GUID (LogiX node)
Raw Data Tooltip Events (LogiX node)
Raycast One (LogiX node)
Raycaster (LogiX node)
Read Cloud Variable`1 (LogiX node)
Read Dynamic Variable`1 (LogiX node)
Reference Target (LogiX node)
RefID (LogiX node)
Reflect (LogiX node)
Relative Body Node (LogiX node)
Relay (LogiX node)
Release All Grabbed (LogiX node)
Release Notes
Release User (LogiX node)
Relocate Neos Folders
Remap (LogiX node)
Remap -1..1 to 0..1 (LogiX node)
RemoteConnectionPointDriver (Component)
Remove All Logix Visuals (LogiX node)
Render To Texture Asset (LogiX node)
Repeat (LogiX node)
Repeat01 (LogiX node)
Replace First Substring (LogiX node)
Replace Substring (LogiX node)
Request Host Access (LogiX node)
Resume (LogiX node)
Reveal All Logix Visuals (LogiX node)
Reverse String (LogiX node)
Right (LogiX node)
Right Hand Position (LogiX node)
Right Mouse Button Held (LogiX node)
Right Mouse Button Pressed (LogiX node)
Right Mouse Button Released (LogiX node)
Right Shift (LogiX node)
ROL (LogiX node)
Roles (Slot)
Root
Root Slot (LogiX node)
ROR (LogiX node)
Round (LogiX node)
Round To Int (LogiX node)
Sample Color (LogiX node)
Sbyte (LogiX node) (Variables)
Scene Inspector Dialog
Scripting Support
Security
Security Violation
Security/Example Report
Sequence (LogiX node)
Set Backward (LogiX node)
Set Character Gravity (LogiX node)
Set Character Velocity (LogiX node)
Set Child Index (LogiX node)
Set Component Enabled (LogiX node)
Set Down (LogiX node)
Set Feet Position (LogiX node)
Set Feet Rotation (LogiX node)
Set Forward (LogiX node)
Set Global Position (LogiX node)
Set Global Position Rotation (LogiX node)
Set Global Rotation (LogiX node)
Set Global Scale (LogiX node)
Set Global Transform (LogiX node)
Set Global Transform Matrix (LogiX node)
Set Head Position (LogiX node)
Set Head Rotation (LogiX node)
Set Hips Position (LogiX node)
Set Hips Rotation (LogiX node)
Set Left (LogiX node)
Set Local Position (LogiX node)
Set Local Position Rotation (LogiX node)
Set Local Rotation (LogiX node)
Set Local Scale (LogiX node)
Set Local Transform (LogiX node)
Set Loop (LogiX node)
Set Normalized Position (LogiX node)
Set Parent (LogiX node)
Set Position (LogiX node)
Set Right (LogiX node)
Set Slot Active Self (LogiX node)
Set Slot Name (LogiX node)
Set Slot Order Offset (LogiX node)
Set Slot Persistent Self (LogiX node)
Set Speed (LogiX node)
Set Tag (LogiX node)
Set TRS (LogiX node)
Set Up (LogiX node)
Set User Scale (LogiX node)
Setting up Basic Permissions
Shift Position (LogiX node)
Short (LogiX node) (Variables)
Sigmoid (LogiX node)
Sign (LogiX node)
Simplex Noise (LogiX node)
Sin (LogiX node)
SkinnedMeshRenderer (Component)
Slerp (LogiX node)
Slot
Slot (LogiX node)
Slot Children Events (LogiX node)
Smooth Lerp (LogiX node)
Speed (LogiX node)
Spinner (Component)
Sqrt (LogiX node)
Standalone Experiences
Standard Controller (LogiX node)
Starts With (LogiX node)
Startup Config File
Stop (LogiX node)
Stopwatch (LogiX node)
String (LogiX node) (Input)
String (LogiX node) (Variables)
String Insert (LogiX node)
String Join (LogiX node)
String Length (LogiX node)
String Remove (LogiX node)
Stuck Sync
Stuck Sync/Out Of Space
Stuck Sync/Too Many Requests
Substring (LogiX node)
Supported Features
Supported Formats
Surrogate Pair To UTF32 (LogiX node)
Switch Locomotion Module (LogiX node)
SwitchableTip
Sync Conflict
Sync Errors
Synchronize your Clock
T (LogiX node)
T*10 (LogiX node)
T/10 (LogiX node)
T/2 (LogiX node)
Tan (LogiX node)
Template:FireOnUserHandling
Template:NodeMenu-Math
Template:NodeMenu-Math-Binary
Template:StandaloneCommandLineArguments
Template:SteamCommandLineArguments
Template:TroubleshootingDoNot
Text Editor Events (LogiX node)
Text Formatting
Texture2D
Things to Avoid
Thinking About LogiX
Ticks (LogiX node) (TimeSpan)
Timer (LogiX node)
Tip Jar Events (LogiX node)
Tips & Tricks
To Axis Angle (LogiX node)
To HSL (LogiX node)
To HSV (LogiX node)
To Lower (LogiX node)
To String (LogiX node)
To Time String (LogiX node)
To Upper (LogiX node)
To UTF16 (LogiX node)
Tokens Enabled (LogiX node)
Tooltip Equipping Node (LogiX node)
Tooltip Equipping Slot (LogiX node)
Touch Controller (LogiX node)
Touchable Events (LogiX node)
Trajectory (LogiX node)
Transform Bounds (LogiX node)
Transform Direction (LogiX node)
Transform Point (LogiX node)
Transform Rotation (LogiX node)
Transform Scale (LogiX node)
Transform Vector (LogiX node)
Transpose (LogiX node)
Trigger Haptics In Hierarchy (LogiX node)
Trigger Haptics On Controller (LogiX node)
Trim String (LogiX node)
Troubleshooting
Troubleshooting:Websockets
Tutorials
Tween (LogiX node)
Twitch Chat Message Event (LogiX node)
Twitch Follow Event (LogiX node)
Twitch Streams
Type Delta (LogiX node)
Uint (LogiX node) (Variables)
Uint2 (LogiX node) (Variables)
Uint3 (LogiX node) (Variables)
Uint4 (LogiX node) (Variables)
UIX
UIX Overview
Ulong (LogiX node) (Variables)
Ulong2 (LogiX node) (Variables)
Ulong3 (LogiX node) (Variables)
Ulong4 (LogiX node) (Variables)
Undoable Destroy (LogiX node)
Unescape String (LogiX node)
Unescape Uri Data String (LogiX node)
Unpack Columns (LogiX node)
Unpack Rows (LogiX node)
Unpack xy (LogiX node)
Unpack xyz (LogiX node)
Unpack xyzw (LogiX node)
Up (LogiX node)
Update (LogiX node)
Updates Delay (LogiX node)
Updates Delay With Value (LogiX node)
Updating Relay (LogiX node)
Uri (LogiX node) (Input)
User (LogiX node)
User Active View Targetting Controller (LogiX node)
User Download Speed (LogiX node)
User Download Speed Max (LogiX node)
User Downloaded Bytes (LogiX node)
User Finger Pose Source (LogiX node)
User FPS (LogiX node)
User From ID (LogiX node)
User From Username (LogiX node)
User Head Output Device (LogiX node)
User ID
User Joined (LogiX node)
User Left (LogiX node)
User Ping (LogiX node)
User Platform (LogiX node)
User Primary Hand (LogiX node)
User Recording Voice Message (LogiX node)
User Root Global Scale (LogiX node)
User Root Slot (LogiX node)
User Spawn (LogiX node)
User Upload Speed (LogiX node)
User Upload Speed Max (LogiX node)
User Uploaded Bytes (LogiX node)
User User Root (LogiX node)
User Username (LogiX node)
User View Reference Active (LogiX node)
User View Voice Active (LogiX node)
User Voice Mode (LogiX node)
User VR Active (LogiX node)
User:Zyzyl
UserID (LogiX node)
Ushort (LogiX node) (Variables)
Vive Controller (LogiX node)
VRIK (Component)
Wait (LogiX node)
Websocket Connect (LogiX node)
Websocket Connection Events (LogiX node)
Websocket Text Message Receiver (LogiX node)
Websocket Text Message Sender (LogiX node)
While (LogiX node)
Wiki Contributions & Translations
Windows MR Controller (LogiX node)
World Access Level (LogiX node)
World and Session Thumbnails
World Description (LogiX node)
World Max Users (LogiX node)
World Mobile Friendly (LogiX node)
World Name (LogiX node)
World Saved (LogiX node)
World Session ID (LogiX node)
World Session URL (LogiX node)
World Session Web URL (LogiX node)
World URL (LogiX node)
World User Count (LogiX node)
Write (LogiX node)
Write Cloud Variable`1 (LogiX node)
Write Dynamic Variable`1 (LogiX node)
Write Latch (LogiX node)
Write Ref (LogiX node)
Write Ref Latch (LogiX node)
XNOR (LogiX node)
X² (LogiX node)
X³ (LogiX node)
ZWrite
° (LogiX node)
· (LogiX node)
× (LogiX node)
×dT (LogiX node)
÷ (LogiX node)
÷dT (LogiX node)
Π (LogiX node)
Π/2 (LogiX node)
Τ (LogiX node)
Φ (LogiX node)
≈ (LogiX node)
≤ (LogiX node)
≥ (LogiX node)
△(LogiX node)
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - español (formal)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - magyar (formal)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrj - Western Mari
ms - Malay
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - себертатар
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
Format
Export for off-line translation
Export in native format
Fetch
{{DISPLAYTITLE:チュートリアル}}<languages/> これらのチュートリアルには、基本的なツールや機能から特定のオブジェクトや環境を構築する例まで、Neosのさまざまな機能を説明します。ほとんどのリンクは「ビデオチュートリアル」です。(英語で解説されています) == イントロダクション == * [https://www.youtube.com/watch?v=Qkcvs700PZY 基本的なチュートリアル] * [https://www.youtube.com/watch?v=Nk0c6IEUBVs Neosのセットアップと導入] * [https://www.patreon.com/posts/26712736 NeosVR短期集中コース] * [https://www.youtube.com/watch?v=3DGjg7b80BM NeosVR初心者短期集中コース - アバターのインポート、インベントリ、カメラ、その他(ライブ配信での解説)] * [https://www.youtube.com/watch?v=ka2Kgqot2RM NeosVR初心者短期集中コース - ワールド作成とアセットのインポート(ライブ配信での解説)] * [https://www.youtube.com/watch?v=5Ebavbi2h5I NeosVR初心者短期集中コース - 基本的な作成ツール、パーティクルシステム(ライブ配信での解説)] * [https://www.youtube.com/watch?v=TdHGbQvKX9M NeosVR初心者短期集中コース - 権限と設定(そして最後に騒乱)] == ソーシャルエチケット(マナー) == * [https://youtu.be/uUEg095YW4c 新規ユーザーとの接し方] * [https://youtu.be/Hl1OPvWgEno NeosVRで良いホストとなる方法] * [https://www.youtube.com/watch?v=y3TfWHPfCd4 ワールドの雰囲気を読む] == 基本的なツール == * [[Material Gun|マテリアルチップ]] * [[Glue Tooltip|グルーチップ]](Glue tooltip) * [[Light Tooltip|ライトツールチップ]](Light Tooltip) * [[Shape Tooltip|シェイプツールチップ]] * [[Measuring Tooltip|メジャーツールチップ]](Measuring Tooltip) * [[Pen Tooltip|ペンツールチップ]] * [[Label Tooltip|ラベルツールチップ]] * [[Importing Assets|Importer Tooltip]] (Neosへのアセットの導入) * [[Developer Tooltip]] (DevTool, シーンおよびコンポーネントインスペクターを含む) * [[LogiX Tooltip]] (Neosのビジュアルプログラミングシステムの基礎) * [https://www.dropbox.com/s/asmbjxse6zqki8u/ComponentCopy.mp4?dl=0 コンポーネントクローンツールチップ] * [https://www.youtube.com/watch?v=uJq7I5ZGRY0 ComponentCloneTipを使用してコンポーネントを複製や適用する] * [https://www.youtube.com/watch?v=RyG52YpLndw Convex Hull Brush] * [https://www.youtube.com/watch?v=L66xMuvOTno Devツール] ==アセットのワークフロー== * [[Importing Assets|アセットのインポート]] * [https://www.youtube.com/watch?v=_Nt2kCqOCSw 凸多面体(Convex Hull)の解説] * [https://www.youtube.com/watch?v=CsfjBOncLDY ワールドの移動方法を変更する] * [https://www.youtube.com/watch?v=vmYRGIpg1IY ワールドにコライダーを設置する] * [https://www.youtube.com/watch?v=UENaGBHdPy8 物理コライダーを最適化する] * [https://www.youtube.com/watch?v=ukBCZMP3hrA スカイボックスを作る] * [https://www.youtube.com/watch?v=YGeh5N96xjM ライティング] * [https://www.youtube.com/watch?v=cET3HskExNU NeosVRワールドのライティングチュートリアル] * [https://www.youtube.com/watch?v=8rD-eFxjJHc Neosからモデルをエクスポートする] * [https://www.youtube.com/watch?v=_L4mLg4Yx3M モデルをインポートし、回転させる] * [https://www.youtube.com/watch?v=gZf8tb5Ns0o ギズモを使ってオブジェクトを簡単に編集する] * [https://www.youtube.com/watch?v=Z8F6HKczjHA 軸と原点] * [https://www.youtube.com/watch?v=6WZUMr1dpg8 不均一なスケールのヒント] * [https://www.youtube.com/watch?v=HqFX_W9N9HE 手続き型(procedual)メッシュによる不均一なスケーリングを回避する] * [https://www.polylogix.studio/post/creating-a-visual-identity-for-your-worlds-color-grading ワールドのの視覚的アイデンティティの作成 - カラーグレーディング] '''マテリアルとテクスチャ''' * [[Material|マテリアルを作成する]] * [https://www.youtube.com/watch?v=sOhPcK6PD3k 異方性フィルタリング(テクスチャが荒く見える理由)] * [https://www.youtube.com/watch?v=uifB9C_0pGo LogiXでアニメーションするマテリアルを作る] * [https://www.youtube.com/watch?v=d5y4c9W6MQM 手続き型(procedural)ホワイトノイズマテリアルを作る] * [https://www.youtube.com/watch?v=Du9_Sbk1eNw PBS Displaceマテリアルと地形ビジュアライザーの概要] * [https://www.youtube.com/watch?v=vqUgZhb7XJE PBS Distance Lerpマテリアルを使って距離をベースに表示する] == アートツール == * [[Brush System|ブラシシステムの概要]] * [https://www.youtube.com/watch?v=0Cn0tl9npRw 草ブラシの作成] * [https://www.youtube.com/watch?v=WIy9UgrMjtY NeosVRでのブラシの作成-ジオメトリラインブラシ] * [https://www.youtube.com/watch?v=VwUtrs3DHOg リーフブラシの作成] ==クラウド機能== * パブリックハブに[[Submitting Worlds|ワールドを公開]]する ==アバター== * [https://www.youtube.com/watch?v=EfFXUzW9OgY アバター Part 1 -最初のアバター] * [https://www.youtube.com/watch?v=MVRgKqaKZGo アバター Part 2 -既知のアバターモデルの設定] * [https://www.youtube.com/watch?v=pKf7iKaVrX0 アバター Part 3 -複数のマテリアルの操作] * [https://www.youtube.com/watch?v=Pr5bTGCqpJg アバター Part 4 -UnityPackageからNeosにインポートする] * [https://www.youtube.com/watch?v=DhQHyLt8j7E パフォーマンスを改善するためにNeos VRでアバターメッシュをベイキング] * [https://www.youtube.com/watch?v=N7VKEMTyAl0 アバターの基本設定] * [https://www.youtube.com/watch?v=lGjTYhucKUo シェーダーの変更とアバターのマテリアル] * [https://www.youtube.com/watch?v=b8kAZFlmCCw アバターの頭や手を調整する] * [https://www.youtube.com/watch?v=p99c5pxg30w Neosへ、アバターをインポートして顎のボーンをセットアップする方法] * [https://www.youtube.com/watch?v=dGtm3OTVojc ネームタグのカスタマイズ] * [https://www.youtube.com/watch?v=dGtm3OTVojc ネームタグの調整] * [https://www.youtube.com/watch?v=4z2uPHilcHg カスタムネームタグを設定する] * [https://www.youtube.com/watch?v=D8UPbmyCrng NeosVR devlog - 掴む位置を簡単に調整する] * [https://www.youtube.com/watch?v=pwYZqVcjbq0 アバターへデスクトップシステムを実装] * [https://www.youtube.com/watch?v=5uuqAtFg2mY NeosVRへ3Dモデルをインポートし、アバターにする] * [https://www.youtube.com/watch?v=wA82ZzyiRMs アバターでミュートしていることを表示する] * [https://www.youtube.com/watch?v=xalOyb5XhbM アバターの指のリグを手動で設定する] * [https://www.youtube.com/watch?v=VAVpF93MpuA NeosVRのフルボディキャリブレーション] * [https://www.youtube.com/watch?v=1tJiOERGn10 (装備していない)アバターのポーズ、ダイナミックボーン、アバターターゲットを他のオブジェクトにアタッチする、LogiXでアバターをアニメーション化する] * [https://www.youtube.com/watch?v=KKX9yoiGvRA アバターの外から音を出す] * [https://www.youtube.com/watch?v=ChmJqrufO24 Rig transfer tool] * [https://www.youtube.com/watch?v=U1HuZ10M0AQ アバターのニアクリップを設定する] * [https://wiki.neos.com/GroundCollisionDetection アバターが地面についている時にシェイプキーを操作する(羽をたたむ)] '''顔、ブレンドシェイプ、ジェスチャ''' * [https://www.twitch.tv/videos/533746134 2Dの画像でのまばたきのチュートリアル] * [https://www.youtube.com/watch?v=2vi-AT3sb6g Logixを使用せずに表情を設定する] * [https://www.youtube.com/watch?v=Q57UshN0EDs スタンダードコントローラーを使用した、表情設定] * [https://www.youtube.com/watch?v=C2VT3Br-yjU LogiXを使用した基本的な表情操作] * [https://www.youtube.com/watch?v=go10GxrKYv8 NeosVRでのブレンドシェイプとアバターセットアップ] * [https://casuallydotcat.wordpress.com/2020/02/10/the-ultimate-neos-blend-shape-guide-february-2020/ 究極のNeosブレンドシェイプガイド] * [https://www.youtube.com/watch?v=8lVopXhtsVA NeosVRでHTCLipTrackingモジュールでアバターの表情を操作する] * [https://www.youtube.com/watch?v=gGLhlxBc2_I タイマーでシェイプキーを操作する] * [https://www.youtube.com/watch?v=xXk2NdtSNmU EyeLinearDriverでアバターの自動瞬きを設定する] * [https://www.youtube.com/watch?v=MsqkPZs9kNM 変わったアバターの目を手動設定する] * [https://www.youtube.com/watch?v=MwAxT8PqZtU 顎の手動設定] * [https://www.youtube.com/watch?v=tlOxiiPDzcQ 問題があるアバターのリップシンクの設定] * [https://www.youtube.com/watch?v=MwAxT8PqZtU NeosVRで顎の動きとリップシンクの設定] * [https://www.youtube.com/watch?v=I_b-SilSrMc アバターのブレンドシェイプでリップシンクを設定する] '''ダイナミックボーン''' * [https://youtu.be/qqsWOm4afz0 アバターにダイナミックボーンを設定する方法+ヒントとコツ] * [https://www.youtube.com/watch?v=pw5BgigXVAE NeosVRでダイナミックボーンを設定 - 早く簡単なチュートリアル] * [https://www.youtube.com/watch?v=5TL6VRnQD3s ダイナミックボーンを設定する] * [https://www.youtube.com/watch?v=ZRVhthR1CFQ NeosVRでのダイナミックボーン - 高度なアバター設定] ==制作ツール== * [[Brush System|ブラシシステムの解説]] * [https://www.youtube.com/watch?v=WIy9UgrMjtY NeosVRパート1でのブラシの作成-ジオメトリラインブラシ] * [https://www.youtube.com/watch?v=0Cn0tl9npRw NeosVRで草ブラシを作成] * [https://www.youtube.com/watch?v=VwUtrs3DHOg NeosVRでリーフブラシを構築] * [https://www.youtube.com/watch?v=XhuCSmvkIVs RawDataTooltipによる信頼性の高いツールスケーリング] ==オブジェクトの制作== * [https://www.youtube.com/watch?v=5DQMYiSDTI0 インタラクティブな宇宙船のドアのスクリプティング] * [https://www.youtube.com/watch?v=PIkMc8OmWgM NeosVRで銃を作る-part 1モデル] * [https://www.youtube.com/watch?v=GQXdTvI1A-k NeosVRで銃を構築する-part 2サウンド] * [https://www.youtube.com/watch?v=kpPzP5KHRU8 火のトーチを構築する](マジックフォレストチュートリアルの一部) * [https://www.youtube.com/watch?v=jqgubo_GbOw 懐中電灯の作成] * [https://www.youtube.com/watch?v=buBecVSMRt8 家具モデルへのインタラクティブ機能の追加] * [https://www.youtube.com/watch?v=DC-1pZ18Xoc レーザーで顔を撃つ砲塔を作る] * [https://www.youtube.com/watch?v=O1looHevEhE 車両システムの概要-NeosVR] ==環境の建築== * [http://wiki.neosvr.com/subdom/wiki/index.php?title=Terrain_Splat_Shader 地形スプラットシェーダー] '''基本的なワールドの作成''' * [https://www.youtube.com/watch?v=8hWVylVttmg 基本的なワールドの作成 Part 1 シンプルワールド] * [https://www.youtube.com/watch?v=QVOMw1_iKNo 基本的なワールドの作成 Part 2 -スポーンエリア] * [https://www.youtube.com/watch?v=JxTfUAT2NTU ワールドの作成 Part 3 -スポーンポイント] * [https://www.youtube.com/watch?v=Yj_g0X2lnq8 ワールドの作成 Part 4 -ワールドのルートと要素] * [https://www.youtube.com/watch?v=VDiKxfvbXf0 ワールドの作成 Part 5-ワールドジオメトリのインポート] * [https://www.youtube.com/watch?v=UH4mluMUIUw ワールドの作成 Part 6-ライティング] * [https://www.youtube.com/watch?v=rv5Gj8QY7-s ワールドの作成 Part 7-公開(パブリック化)とその先] '''魔法の森の制作''' * [https://www.youtube.com/watch?v=JczLWn9Caac フォレストのセットアップ](パート1) * [https://www.youtube.com/watch?v=1-XbR07QUcg マジックマッシュルームの作成](パート2) * [https://www.youtube.com/watch?v=kpPzP5KHRU8 火のトーチを構築する](パート3) == コンポーネント == * [https://www.youtube.com/watch?v=cdEzsFY_iK4 AssetFrameSlotを使用した動的アセット] * [https://www.youtube.com/watch?v=ofV7bLnPNTM Avatarアンカーを使用した椅子の作成] * [https://www.youtube.com/watch?v=9Ww47AyIupo AssetMultiplexerを使用してマテリアルを変える] * [https://www.youtube.com/watch?v=NkjcGAwlZMs AxisAligner] * [https://www.youtube.com/watch?v=k7Q89GWGDAk AxisPanner] * [https://www.youtube.com/watch?v=F0PhN-VxPEI Boolean Switcher] * [https://www.youtube.com/watch?v=pv9G887fmbI Boolean Toggle] * [https://www.youtube.com/watch?v=dgNH1PgfbN4 BooleanValueDriverで単純に値を変える] * [https://www.youtube.com/watch?v=hnXJUlZaTYs Scratchから立方体を作成する] * [https://www.youtube.com/watch?v=sFdzGDaSmsQ CharacterParenterで船や車やエレベーターを作る] * [https://www.youtube.com/watch?v=vPj43dD8CQ4 CharacterTeleporterでユーザーをテレポートさせる] * [https://www.youtube.com/watch?v=5nX-eb9p9s4 CircleAligner] * [https://www.youtube.com/watch?v=ODIgDRLyJRo CopyGlobalTransformをコピーする] * [https://www.youtube.com/watch?v=qcT0ATZPh84 DestroyOnUser ユーザーが離れた時に破棄する] * [https://www.youtube.com/watch?v=H49d_-AJA0g DestroyRoot] * [https://www.youtube.com/watch?v=VPWYuTw7o08 DestroyWithoutChildrenを使用した自動的なワールドのクリーンアップ] * [https://www.youtube.com/watch?v=IhTOR9QsOLs 距離を測定するためにDistanceMeterコンポーネントを使う] * [https://www.youtube.com/watch?v=83TEnU5UieU DriveFieldでフィールドを直接ドライブする] * [https://www.youtube.com/watch?v=fskqRo_njzo 自動フロートUI用のFloatTextEditorParser] * [https://www.youtube.com/watch?v=mTO6zyTOrxI GrabbableAvatarPoseFilterオブジェクトを掴んだ時のの手の動きを制限する] * [https://www.youtube.com/watch?v=XtVHrlD8eVo Grabbableの概要] * [https://www.youtube.com/watch?v=sEAePnKuXGk GrabbableParenter] * [https://www.youtube.com/watch?v=UDxArfyboFY grab prioritiesを使用して、重複するグラブを制御する] * [https://www.youtube.com/watch?v=9IZI3ui-RLY GrabbableReceiverSurfaceで簡単に机の上に置く] * [https://www.youtube.com/watch?v=Da0VJ0hFn_0 GrabbableReparentBlock] * [https://www.youtube.com/watch?v=QFWU2dZTDvw GrabInstancer] * [https://www.youtube.com/watch?v=d4ouwoLrrho ObjectGridAlignerを使用したグリッドアライメント] * [https://www.youtube.com/watch?v=Ut2rqPmRfzo Jointでドアを作る Pt. 1] * [https://www.youtube.com/watch?v=ql6PNOHT-0s Jointでドアを作る pt.2] * [https://www.youtube.com/watch?v=zMDpwG4H6sM Doors Pt.3 TouchToggleと Tweenで自動ドアを作る] * [https://www.youtube.com/watch?v=TPjy9aROfkU MaterialApplyPolicy - マテリアルがオブジェクトに適用されないようにする] * [https://www.youtube.com/watch?v=lzcuUt3rL-k Radio buttonとRadio button groupコンポーネント] * [https://www.youtube.com/watch?v=uQL-jwI-NFI RayDriverでのLaserPointerツール] * [https://www.youtube.com/watch?v=B8skjptmLiU Logixを使用せずにLinearMapperのPackXYZと再マップ] * [https://www.youtube.com/watch?v=qHvPboaPVaU NeosVRのLODGroupコンポーネント] * [https://www.youtube.com/watch?v=OliDi4tjswM 同じオーディオソースから複数のオーディオを出力する] * [https://www.youtube.com/watch?v=-9BFOdEEkqQ MultiTextureFaderを使用した昼夜サイクル] * [https://www.youtube.com/watch?v=S0dF4bdtT6Q Panner1D, 2D, 3D] * [https://www.youtube.com/watch?v=81yvbYy-kvk SessionOrbsControllerでアクティブセッションリストを制御する] * [https://www.youtube.com/watch?v=9Ynl-d0l81E Slider -Grabbableの便利な代替手段] * [https://www.youtube.com/watch?v=Mm2S2p4-dRI Snap Target] ノート: BusinessLawyerは、彼のチュートリアルの世界の1つにも例があります * [https://www.youtube.com/watch?v=7y2hjzDlCyQ Snappersで物をスナップする] * [https://www.youtube.com/watch?v=P07VpBHknts SphereAligner] * [https://www.youtube.com/watch?v=VKEzfQLNtqs Spinnerで物を回転させる] * [https://www.youtube.com/watch?v=FwNwneCtav0 RayCastOneを使用したBasicToolip] * [https://www.youtube.com/watch?v=MSLpTeatD6o SegmentMeshとSlotSegmentMeshを使用した簡単な直線] * [https://www.youtube.com/watch?v=oLoYhWSyeMY ScaleAligner] * [https://www.youtube.com/watch?v=yJTJY945-o4 便利なタグ付けコンポーネント] * [https://www.youtube.com/watch?v=uhewtNWk1lE TalkVisualizerで簡単に音声で反映させる] * [https://www.youtube.com/watch?v=Yx82QYW6Ems TextCountdownClockで簡単なカウントダウン時計] * [https://www.youtube.com/watch?v=Nbnx23oGtXo 整数アニメーション用のTimeIntDriver] * [https://www.youtube.com/watch?v=4-56UPAZ53E シンプルなUIのためのTouchValueOption] * [https://www.youtube.com/watch?v=k8FNWDMTYcE UserDistanceValueDriverを使用した距離ベースのミラー] * [https://www.youtube.com/watch?v=EJ93otryrtE UserJoinAudioIndicatorを使用した単純なユーザーの参加と離脱の通知] * [https://www.youtube.com/watch?v=WVSftOzNBcg ValueMultiDriverを使用して4つのライトをドライブする] * [https://www.youtube.com/watch?v=G3shjxUu_G8 ValueCopy] * [https://www.youtube.com/watch?v=aER4oQ9FwSE ローカルワールド状態のValueUserOverride] * [https://www.youtube.com/watch?v=q1dALfAXslo Wigglerで物をピクピクさせる] * [https://www.youtube.com/watch?v=fJ5-IXKNq1Q Wobbleで物をゆらす] == LogiX == * [https://www.youtube.com/watch?v=uTtlmIIGJK8 アバターペデスタル] * [https://www.youtube.com/watch?v=ki5-bCygHmY リグ内のボーンを反復/検査します] * [https://www.youtube.com/watch?v=VIOKKcskoyg 特定のしきい値までカウントアップするカウンター] * [https://www.youtube.com/watch?v=aqqhv9ZpZIs カウンターウィジェット Pt.2 - UI] * [https://www.youtube.com/watch?v=Ut2Noh1GTMw データの型] * [https://www.youtube.com/watch?v=WGr5TmmnVdI Maths内のDateTimeとTimeSpanノード] * [https://www.youtube.com/watch?v=aeFu8yQD7Cc DateTimeノードを使用して正確なストップウォッチとカウントダウンを作成する] * [https://www.youtube.com/watch?v=BU1Cqlojwgk ドライブと書き込みと発散フィードバックループ] * [https://www.youtube.com/watch?v=S3GHowtckwk 適切にフォーマットされたデータ用にLogiXノードをフォーマットする] * [https://www.youtube.com/watch?v=vrwWN8OjPXw Dynamic Impulseノード] * [https://www.youtube.com/watch?v=Z5D4L4zsqvk 動的にマテリアルを変更する] * [https://www.youtube.com/watch?v=3jkVJIDsU08 誰がツールを装備したかを調べる] * [https://www.youtube.com/watch?v=ketye3Se3R0 Multiplexersを制御するハンドジェスチャ] * [https://www.youtube.com/watch?v=3j4FGONxfWk DynamicImpulseReceiver の値と使い方] * [https://www.youtube.com/watch?v=utudwrTFWS8 LogixのEventノード] * [https://www.youtube.com/watch?v=gInShklMe_c GetComponentEnabledとSetComponentEnabled] * [https://www.youtube.com/watch?v=GOSsz2Tto8U インパルスの制御にIfノードを使用する] * [https://www.youtube.com/watch?v=8t-2T-3Jt7A Impulse Demultiplexer] * [https://www.youtube.com/watch?v=fzzizaNvmi4 Logixでのマテリアル管理] * [https://www.youtube.com/watch?v=L9m0-dWnayw クリックすると音が鳴るオブジェクトを作る] * [https://www.youtube.com/watch?v=5nLAS9kV4Bo ValueFieldコンポーネントを使用したLogiXの整理] * [https://www.youtube.com/watch?v=AlHtr1_p54s SmoothLerp, Constant Lerp, Lerp and Multi-Lerpを使用した線形補間] * [https://www.youtube.com/watch?v=vG4l8VEbKeA LogiXによる振動/往復運動] * [https://www.youtube.com/watch?v=FM1P23pz5FY PhysicalButtonの使い方] * [https://www.youtube.com/watch?v=1xJV36H_MGU PickRandomノードはランダムなものを選択します!] * [https://www.youtube.com/watch?v=iDCv1oA_N10 レインボーマテリアル] * [https://www.youtube.com/watch?v=2ArCXOM4Lzo Slot Children Eventsを使用してスロットが変更されたときにイベントを受信する] * [https://www.youtube.com/watch?v=zeljz7e7L3U ワールドが保存された時に音を鳴らす] * [https://www.youtube.com/watch?v=3afohvX4Ep4 ボタンが押された時にランダムな音を鳴らす] * [https://www.youtube.com/watch?v=w_gWxqpRBGs オブジェクトがユーザーの顔の近くにある時に音を鳴らす] * [https://www.youtube.com/watch?v=vliftZdf7DA UVAtlasAnimatorを使用したスプライトシート] * [https://www.youtube.com/watch?v=llgfBnAyaps Stopwatchノードを使用しLogiXで時限操作する] * [https://www.youtube.com/watch?v=qIHwqWjaeyU 三項演算子:条件付きのLogiXノード] * [https://www.youtube.com/watch?v=0cbWeewy3k0 TouchableDataを使用した簡単なタッチベースのインタラクション] * [https://www.youtube.com/watch?v=5n2veHi-CJU 複雑なタッチイベントにTouchEventRelayを使用する] * [https://www.youtube.com/watch?v=73rDWch1ajA Tweenノードでのアニメーション] * [https://www.youtube.com/watch?v=a4CTzdDtDy0 User JoinedとUser Leftを複雑に制御する] * [https://www.youtube.com/watch?v=WcSKb5dxBPE Variables] * [https://www.youtube.com/watch?v=rlKnm0pwwNY VariablesとTernaryノードについて私が知っていること] * [https://cdn.discordapp.com/attachments/478886541058375695/642317336111480873/write_a_url.webm 開発ウィンドウを開かずにビデオプレーヤーにURLを書き込む] * [https://www.youtube.com/watch?v=qXXt5b0SSPA Node.jsから文字列をgetする] '''Introduction to LogiX''' * [https://www.youtube.com/watch?v=GAvk9mu8lzM Logixの概念とチュートリアル:Part 1] * [https://www.youtube.com/watch?v=UfSCec37KJ0 VRでのビジュアルスクリプティング #1 LogiXのイントロダクション] * [https://www.youtube.com/watch?v=dWbm9AzgDxw VRでのビジュアルスクリプティング #2 nodesを使用する] * [https://www.youtube.com/watch?v=ZqI_j6pDdjg VRでのビジュアルスクリプティング #3 データ型] * [https://www.youtube.com/watch?v=toszxzp0pXw VRでのビジュアルスクリプティング #4 プロパティの制御] * [https://www.youtube.com/watch?v=hEbWIgkZt34 VRでのビジュアルスクリプティング #5 座標空間] * [https://www.youtube.com/watch?v=rQMeL6hXBU4 VRでのビジュアルスクリプティング #6 チェックボックスとボタン] * [https://www.youtube.com/watch?v=U68hjR43noI VRでのビジュアルスクリプティング #7 セットアップの完了] * [https://www.youtube.com/watch?v=lrac31yw1Qg VRでのビジュアルスクリプティング #8 変数] == その他 == * [https://www.youtube.com/watch?v=xu7dIW3FBvE コンポーネントとlogixのどっちがいいか] * [https://www.youtube.com/watch?v=mhXCACqoB1M ワールドのクライミングとグリップの制御] * [https://www.youtube.com/watch?v=Ke5EcOVi9yw すべてをクライミング可能にする] * [https://www.youtube.com/watch?v=6V_N5rhLb_k NeosでのアニメGIFの作成] * [https://www.youtube.com/watch?v=DPPZPY9W_ZU DeveloperMode、使用してはいけないもの。] * [https://www.youtube.com/watch?v=kQZ4jti6naM 人を見つける] * [https://www.youtube.com/watch?v=Ja2FtFzNCAA パフォーマンスオプションのローカルチェックボックス] * [https://www.youtube.com/watch?v=znT1VWOa7HE Neos VR舞台裏:クリエータージャム16-交換可能なボディパーツ] * [https://www.youtube.com/watch?v=t45qSoJawzA Neos VR舞台裏: 信頼-クリエータージャム15の概要] * [https://www.youtube.com/watch?v=EnahHHJOmao ヘッドレスクライアントのパフォーマンスモニターを設定する方法] * [https://www.youtube.com/watch?v=rq-gTdFLlZU NeosVRヘッドレスクライアントパフォーマンスモニター用のLogiXの説明] * [https://www.youtube.com/watch?v=7rN5b9SCYJM Neosでのpersistenceの働き] * [https://www.youtube.com/watch?v=VHcM1mVHg_o パブリックフォルダと使い方] * [https://www.youtube.com/watch?v=KxsSM9x0PsA 適切なコントロールのためにspectatorの相互作用を有効にしてください] * [https://www.youtube.com/watch?v=y3TfWHPfCd4 ソーシャル -ワールドを読む] * [https://www.youtube.com/watch?v=kKCr4y1rhlw Neosでカスタムフォントを使う] * [https://www.youtube.com/watch?v=Lt6VAsIK6-s ワールドオーブとセッションおオーブ] == NCR == * [https://www.youtube.com/watch?v=Ijabcyh1CfY Neosクレジットの購入と保管] * [https://www.youtube.com/watch?v=o3M9y8rsATA Neosクレジットの販売および取引方法] == Neosに関連したもの == * [https://www.youtube.com/watch?v=RhxoAGuHZL0 BlenderからNeosVRへ-テクスチャとFBXのインポート-チュートリアル] * [https://www.youtube.com/watch?v=3FoqD05q0a4 Neos Unity SDKチュートリアル!] * [https://cdn.discordapp.com/attachments/478886541058375695/713875586610757743/StandardShaderCalibrationChartMetallic.png Unityメタリックバリューチャート] * [https://docs.unity3d.com/Manual/shader-StandardShader.html UnityPBSシェーダー] * [https://answers.unity.com/questions/1646487/should-i-concern-myself-with-render-queue-since-it.html Unityレンダーキュー] * [https://www.youtube.com/watch?v=JVgkaEGANQM MetaPt.1-チュートリアルを作成するためのOBSの設定] * [https://www.youtube.com/watch?v=zam7aCJTAk8 MetaPt.2Neosセッションをズームミーティングに参加させる] * [https://www.youtube.com/watch?v=HMepvigDS7U Wikiの編集方法] == 権限(パーミッション) == * [https://www.youtube.com/watch?v=RbkVlV_KXbo ユーザーの音量を設定する] * [https://www.youtube.com/watch?v=tt4CwBTuH5Q ユーザーのアバターを設定する] * [https://www.youtube.com/watch?v=eU8QHFiWDLY カスタムアバターを制限する] * [https://www.youtube.com/watch?v=QALSJS_B6KI 権限 Part 1] * [https://www.youtube.com/watch?v=JPMuaEJu7v4 権限 Pt. 2 - 上級] * [https://www.youtube.com/watch?v=GhJoha20Ey4 権限 Pt. 3 - レイ] * [https://www.youtube.com/watch?v=yEW8pKXOHds 権限 -ユーザーがワールドのコピーを保存できないようにする] * [https://www.youtube.com/watch?v=In5BtmNgXN0 Spectatorが操作可能なボタン] * [https://www.youtube.com/watch?v=sn1iF8zs5P4 権限 - タグを使用して移動設定を制限する] == Neosでの制作 == * [https://www.youtube.com/watch?v=oj0C-6GNh7s NeosVR://Tools/Camera] * [https://www.youtube.com/watch?v=HlISQW_B1x0 ブラシPOVフッテージのキャプチャ] == 配信(ストリーミング) == * [https://www.youtube.com/watch?v=SuJgUD7NDkA ストリーミングカメラを設定する] * [https://www.youtube.com/watch?v=ClkAVKhs1f0 Neos内でTwitchチャットを見る] * [https://www.youtube.com/watch?v=08XrSY7WtxY Twitchの配信とYouTubeリンクを開く] * [https://www.youtube.com/watch?v=apen2_HA2I0 Twitch Pt.1 - イントロダクション] * [https://www.youtube.com/watch?v=81NqG1MuEQo Twitch Pt.2 - メセージを読み] * [https://www.youtube.com/watch?v=48k6yepcSKM Twitch Pt.3 - Twitchからのコマンドでライトをオンにする] * [https://www.youtube.com/watch?v=6A0GQ4iABfY Twitch Pt.4 - Dynamic Impulses] * [https://www.youtube.com/watch?v=Uush2jHV748 Twitch Pt.5 - Dynamic ImpulsesとTwitch] * [https://www.youtube.com/watch?v=4BTzC0rDmBw Twitch Pt.6 Neos Twitch Houseを見る] == 可視化== * [https://www.youtube.com/watch?v=wzP089pvd_g ボリュームMRIスキャンの可視化] * [[Image Color Distribution Graph|画像の色分布グラフの設定]] * [https://www.youtube.com/watch?v=swpZc-TkdV8 VRのマインドマッピング] == テキスト == * [https://www.patreon.com/posts/creating-text-in-27945801 Neos VRでのテキスト作成] * [https://www.youtube.com/watch?v=CckzbwzJ8qc コンピューターからテキストファイルをインポートしてスタイルを設定する] * [https://www.youtube.com/watch?v=Oo49MxqBXbo テキストファイル Part 1] * [https://www.youtube.com/watch?v=pUMGurSo3mg テキストファイル Part 2 - ファイルノードへのテキストの書き込み] * [https://www.youtube.com/watch?v=OJDO7Jpi2Eg テキストファイル Part 3 - データディスクの使用] == ユーザーインターフェース(UI) == * [https://www.youtube.com/watch?v=tytStBmSJWM ButtonEnumShift] * [https://www.youtube.com/watch?v=ufFli5Zn884ButtonToggle. 値をトグルする] * [https://www.youtube.com/watch?v=CuoqMWl9m9o ButtonValueCycle LogiXなしで値のリストを循環する] * [https://www.youtube.com/watch?v=yXD3EKqKoWg ButtonValueSet. ボタンを押すと値を設定する] * [https://www.youtube.com/watch?v=EamDQP9DAfs ButtonValueShift - 値を自動的にシフトする] * [https://www.youtube.com/watch?v=8zHS3dOKW5c Radial Menuを調べる] * [https://www.youtube.com/watch?v=LoLPED9oJrU インベントリのサムネイルを設定する] * [https://www.youtube.com/watch?v=PUgZS-QndK0 Neos UIのスタイリング] == ユーティリティとガジェット == * [https://www.youtube.com/watch?v=_QjAqwGdv_Y Yeen Tabシステムの構築] * [https://www.youtube.com/watch?v=7oN2dMv7760 プレイヤーテレポーター] * [https://www.youtube.com/watch?v=JCZfaeBpCD8 プレイヤーフォースフィールド/バウンスパッド]
Navigation menu
Personal tools
English
Dark mode
Neos Account Login
Namespaces
Special page
Variants
Views
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Contributing to the Wiki
Neos
Neos Foundation
Neos Credits [NCR]
Moderation
Contact Us
Key Information
Guidelines and Rules
FAQ
Events
Roadmap
How to Help
Branding Information
Tools
Special pages
Printable version